What changes were made to Goths in the latest AOFE version (comparing them with AOC 1.0c)?
@todesbringer:
1.that may leave the monk vulnerable to enemy scouts.
2.Good idea especially for BF.
3.Starting with 100 extra stone is a huge bonus since they can build 2 towers without mining.This is OP on open maps.
4.Tarkans and Boyars are good enough already IMO.
5.That would change the game way to much.Franks have slower stables because cav is more expensive.Since Gothis infantry is cheap,I think they are justified in creating them quickly.
6.That would not be necessary since all no-HC civs have good counters to infantry already.
7.Along with Sultans' faster gold gathering,it would make the Indians OP.
8.I don't understand.Maybe you are referring to plumed archers?TAM is very underused.Increasing cost would make them even more avoided.
9.PA benefit from el dorado is the defenition of OP.Mayans are op in castle but increasing gold cost has already been implemented.
10.Persians have enough cavalry already don't you think?!Byzantie imp camels would be OP since byz HCs are the third most powerful camels after imp camels and sara camels when considering cost.
11.Boyars are balanced and IMO the don't need anything more.
12.Spanish TMB is a very coveted one and changing it will probably chage balance and uoset the community.
13.Kamayuks are less cost effective than halbs.Increasinf cost will make them rarely used like tarksns.
14.As said earlier Persians are already perfectly balanced.
15.Very OP.Its like free wheelbarrow and hand cart+Japanese bonuses.
16.Maybe but that tech is rarely researched anyway.
17.Don't know about that.
18.Yes,like reseed farm,right?Good idea.
19.Mongols use mongudai.Mongudai should always be better than normal CAs.
20.They are weak in trash wars already.Killing their champion will make the UP IMO.
21.That would be an unfair advantage in Feudal and Dark age.
22.Don't know.Good idea though.
Same here, but I think it's not the specific civ changes for balances but the change that balance all civs.How does removing treadmill crane make Goth any different from aoc? Someone in this thread said they're the best aofe civ.
How does removing treadmill crane make Goth any different from aoc? Someone in this thread said they're the best aofe civ.
How does removing treadmill crane make Goth any different from aoc? Someone in this thread said they're the best aofe civ.
I say no, and the only land map goths come among the top is probably RF.In aofe goths are the best for land maps with the proper strat, if you add the fact they have onager now and it cuts the trees even in michi they can win now 111