Updated to version 3.0:
1. War Wagons cost changed to 100W 65G (100W 70G in v2.5).
Carlos here are my suggestions for the balance patch:
1. Monks conversion time should be increased a bit more
I'm confident that goths are just finely balanced now. They are deadly powerful in the late game, but that comes at an expense of being among the slowest ecos and that too without stonewalls.something needs to be done about the goths, I've had 1v1 games they are far too op, they have no weakness.
Brits a bit op too as I already mentioned in other topic
Considering these changes at the moment:
Crossbowman creation time increased from 27 sec to 30 sec.
Aztecs get demolition ships and heavy demolition ships.
Teuton farm bonus now applies to fish traps too.
Considering these changes at the moment:
Crossbowman creation time increased from 27 sec to 30 sec.
Aztecs get demolition ships and heavy demolition ships.
Teuton farm bonus now applies to fish traps too.
The patch has been updated to version 4.0 in voobly with these changes.Considering these changes at the moment:
Crossbowman creation time increased from 27 sec to 30 sec.
Aztecs get demolition ships and heavy demolition ships.
Teuton farm bonus now applies to fish traps too.
Aztecs get demolition ships and heavy demolition ships.
Reason? To give them a better chance at the water game.