From the Creator of SY_Map_Pack comes his own Map Pack Anniversary Pack! Anniversary Pack by HJ First of all I have to say i'm sorry for double posting this, I'm just trying to put some spotlight on this.
Anniversary Pack is a 45 random map pack script for Age of Empires II which works similar to MegaRandom(WCL7).
Anniversary Pack uses MegaRandom's resource engine (Gold, Food, Boars, Fish etc).
Anniversary Pack can be played through 1v1 to 4v4. However, it's maybe best suited for Team Games.
Please note: This map pack plays like MegaRandom, this means that the resources is very random, actually, everything is quite random. Have fun!
"What is a random map pack"?
Random map script (RMS) works different for each time you play them. I have created individual maps using RMS and then placed them inside a map pack. This will give you a random result and random map for each time you play it.
Code:
http://pastebin.com/KqKrYDJ0
Downloads at the bottom
Map Pool:
Map pictures:
Raft
http://i.imgur.com/WAfCulS.jpg
Raft with river
http://i.imgur.com/QcGV7Ov.jpg
Trade Route (road texture looks a little messy on the minimap)
http://i.imgur.com/iddkX8F.jpg
With Trade carts on road:
http://i.imgur.com/djL3quz.jpg
Boards of Canada
Default Mode:
http://i.imgur.com/wf2hQwC.jpg
Winter Mode:
http://i.imgur.com/uS4LJjN.jpg
Summer Mode:
http://i.imgur.com/0MrTrke.jpg
Rainy Mode:
http://i.imgur.com/1CzXPwM.jpg
Jungle Mode:
http://i.imgur.com/7btacff.jpg
Fortress Example:
http://i.imgur.com/qB4Q3HS.jpg
Quicksand
http://i.imgur.com/4wJVXrE.jpg
Quicksand with Oasis:
http://i.imgur.com/K8zZh5m.jpg
Hyperborea
Hyperborea with roads:
http://i.imgur.com/qF6VOxs.jpg
Hyperborea no road
Hyperborea no roads:
http://i.imgur.com/pIlhTrm.jpg
Lock Washer
Lock Washer big lake:
http://i.imgur.com/zqiCUgV.jpg
Lock Washer small lake:
http://i.imgur.com/tvT1DVi.jpg
Maze
Maze with less cliffs:
http://i.imgur.com/j1dHNyF.jpg
Maze with more cliffs:
http://i.imgur.com/VXcW8mG.jpg
Maze with extreme cliffs:
http://i.imgur.com/uYi0jz3.jpg
Infrequent
http://i.imgur.com/0t2WKKL.jpg
Wooden Web
http://i.imgur.com/FOtvM1m.jpg
Wooden Web with base borders:
http://i.imgur.com/xmviBs7.jpg
Glacier
Glacier with Dirt spots:
http://i.imgur.com/xHt3edX.jpg
Glacier with no spots:
http://i.imgur.com/l5Tqmun.jpg
Road to Victory
http://i.imgur.com/srZOoHg.jpg
-
http://i.imgur.com/vla9GfU.jpg
-
http://i.imgur.com/mwRBiE5.jpg
(also has a deep water mode, forcing the players to use the road)
Caribbean
http://i.imgur.com/BTeTBjM.jpg
Caribbean connected:
http://i.imgur.com/BNhIsnx.jpg
Agricultural
http://i.imgur.com/78N5WhR.jpg
Autumnalae (uses special trees with letters in them, for an example TREE J)
http://i.imgur.com/mlWxl5z.jpg
Two Rivers
Small river:
http://i.imgur.com/dd5QqwE.jpg
Large river:
http://i.imgur.com/brQg7Ts.jpg
Melting Ice
http://i.imgur.com/4xEUsNb.jpg
Arzachel Mode 1
http://i.imgur.com/bRCFyav.jpg
Arzachel Mode 2
-
http://i.imgur.com/PEMmA4d.jpg
-
http://i.imgur.com/tqCjoG2.jpg
-
http://i.imgur.com/an8ypeU.jpg
-
http://i.imgur.com/02Stc1G.jpg
-
http://i.imgur.com/9qyGlem.jpg
Arzachel Mode 3
-
http://i.imgur.com/cHGBqjz.jpg
-
http://i.imgur.com/DGhA2AG.jpg
-
http://i.imgur.com/plfMR52.jpg
-
http://i.imgur.com/WZvwxYt.jpg
Dam (water on edges and corners)
http://i.imgur.com/TWDNwVk.jpg
Fort (uses small palisade walls around TC)
http://i.imgur.com/BUuCs1f.jpg
-
http://i.imgur.com/sh1a8Z3.jpg
-
http://i.imgur.com/ffK3Nic.jpg
Relic Ponds
http://i.imgur.com/Zbn8cHM.jpg
Flood
http://i.imgur.com/X8x8nu2.jpg
Big Blue sand mode
http://i.imgur.com/OPTlihf.jpg
Big Blue water mode
http://i.imgur.com/FIf1yNf.jpg
Devastation
http://i.imgur.com/U4bqKgg.jpg
Frosty Islands
http://i.imgur.com/kdv4un7.jpg
Mixture
http://i.imgur.com/yrU2Z2Y.jpg
Easter Island - Island Mode
http://i.imgur.com/8cy2Szc.png
http://i.imgur.com/3zWBwkY.png
Easter Island - Full Land Mode
http://i.imgur.com/uieloGh.png
Ensnared
Mode 1 http://i.imgur.com/OzH7rXf.png
Mode 2 http://i.imgur.com/CJTOmHX.png
Ghost Forest
http://i.imgur.com/ZPJxLhm.jpg
Oirectine
http://i.imgur.com/ADVVKie.jpg
Ancient Lake
http://i.imgur.com/fADFcvJ.jpg
Acropolis / Team Acropolis - AoFE / scripter64
http://i.imgur.com/pe6m4cL.jpg
http://i.imgur.com/sar3gyK.jpg
Hideout - AoFE
http://i.imgur.com/BREn1J7.jpg
Seize The Hump - The Prophet - http://i.imgur.com/i635whL.jpg
Baltic
http://i.imgur.com/2ySiiAp.jpg
Islands
http://i.imgur.com/G2vjrQd.jpg
Geometric Piss
http://i.imgur.com/5wnty68.jpg
Microphone - MegaRandom
http://i.imgur.com/Cul53dn.jpg
Sinkholes
http://i.imgur.com/Yxrem4z.jpg
Sahara - TheMadCADer - http://i.imgur.com/uhvRILu.jpg
Continental
http://i.imgur.com/bdnkvZW.jpg
Dry Arabia - Idle Beaver
http://i.imgur.com/VHfuxUd.jpg
Nomad Maps:
Hill Nomad
http://i.imgur.com/RbEvOfs.jpg
Bedouins - Papaya - http://i.imgur.com/e5SSt48.jpg
Land Nomad
http://i.imgur.com/RLH6eRB.jpg
Nomad
http://i.imgur.com/tN6twkL.jpg
Installation:
AoC: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Random" folder.
It should now appear in the game lobby under "Custom" Map Style.
AoFE: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Games\Forgotten Empires\Script.RM" folder. It should now appear in the game lobby under "Custom" Map Style.
Download
Anniversary Pack is a 45 random map pack script for Age of Empires II which works similar to MegaRandom(WCL7).
Anniversary Pack uses MegaRandom's resource engine (Gold, Food, Boars, Fish etc).
Anniversary Pack can be played through 1v1 to 4v4. However, it's maybe best suited for Team Games.
Please note: This map pack plays like MegaRandom, this means that the resources is very random, actually, everything is quite random. Have fun!
"What is a random map pack"?
Random map script (RMS) works different for each time you play them. I have created individual maps using RMS and then placed them inside a map pack. This will give you a random result and random map for each time you play it.
Code:
http://pastebin.com/KqKrYDJ0
Downloads at the bottom
Map Pool:
start_random
percent_chance 50 #define AP_PACK1
percent_chance 38 #define AP_PACK2
percent_chance 12 #define AP_NOMAD
end_random
start_random
percent_chance 4 #define RAFT_AP
percent_chance 4 #define TRADE_ROUTE_AP
percent_chance 4 #define BOARDS_OF_CANADA_AP
percent_chance 4 #define QUICKSAND_AP
percent_chance 4 #define HYPERBOREA_AP
percent_chance 4 #define LOCK_WASHER_AP
percent_chance 4 #define MAZE_AP
percent_chance 4 #define INFREQUENT_AP
percent_chance 4 #define WOODEN_WEB_AP
percent_chance 4 #define GLACIER_AP
percent_chance 4 #define ROAD_TO_VICTORY_AP
percent_chance 4 #define CARIBBEAN_AP
percent_chance 4 #define AGRICULTURAL_AP
percent_chance 4 #define AUTUMNALAE_AP
percent_chance 4 #define TWO_RIVERS_AP
percent_chance 4 #define MELTING_ICE_AP
percent_chance 4 #define ARZACHEL_AP
percent_chance 4 #define DAM_AP
percent_chance 4 #define FORT_AP
percent_chance 4 #define RELIC_PONDS_AP
percent_chance 4 #define FLOOD_AP
percent_chance 4 #define BIG_BLUE_AP
percent_chance 4 #define DEVASTATION_AP
percent_chance 4 #define FROSTY_ISLANDS_AP
percent_chance 4 #define MIXTURE_AP
end_random
start_random
percent_chance 6 #define EASTER_ISLAND_AP
percent_chance 6 #define ENSNARED_AP
percent_chance 6 #define GHOST_FOREST_AP
percent_chance 6 #define OIRECTINE_AP
percent_chance 7 #define ANCIENT_LAKE_AP
percent_chance 6 #define ACROPOLIS_AP
percent_chance 6 #define HIDEOUT_AP
percent_chance 6 #define SEIZE_THE_HUMP_AP
percent_chance 6 #define BALTIC_AP
percent_chance 7 #define ISLANDS_AP
percent_chance 6 #define GEOMETRIC_PISS_AP
percent_chance 7 #define MICROPHONE_AP
percent_chance 6 #define SINKHOLES_AP
percent_chance 6 #define SAHARA_AP
percent_chance 6 #define CONTINENTAL_AP
percent_chance 7 #define DRY_ARABIA_AP
end_random
start_random
percent_chance 25 #define HILL_NOMAD_AP
percent_chance 25 #define BEDOUINS_AP
percent_chance 25 #define LAND_NOMAD_AP
percent_chance 25 #define NOMAD_AP
end_random
percent_chance 50 #define AP_PACK1
percent_chance 38 #define AP_PACK2
percent_chance 12 #define AP_NOMAD
end_random
start_random
percent_chance 4 #define RAFT_AP
percent_chance 4 #define TRADE_ROUTE_AP
percent_chance 4 #define BOARDS_OF_CANADA_AP
percent_chance 4 #define QUICKSAND_AP
percent_chance 4 #define HYPERBOREA_AP
percent_chance 4 #define LOCK_WASHER_AP
percent_chance 4 #define MAZE_AP
percent_chance 4 #define INFREQUENT_AP
percent_chance 4 #define WOODEN_WEB_AP
percent_chance 4 #define GLACIER_AP
percent_chance 4 #define ROAD_TO_VICTORY_AP
percent_chance 4 #define CARIBBEAN_AP
percent_chance 4 #define AGRICULTURAL_AP
percent_chance 4 #define AUTUMNALAE_AP
percent_chance 4 #define TWO_RIVERS_AP
percent_chance 4 #define MELTING_ICE_AP
percent_chance 4 #define ARZACHEL_AP
percent_chance 4 #define DAM_AP
percent_chance 4 #define FORT_AP
percent_chance 4 #define RELIC_PONDS_AP
percent_chance 4 #define FLOOD_AP
percent_chance 4 #define BIG_BLUE_AP
percent_chance 4 #define DEVASTATION_AP
percent_chance 4 #define FROSTY_ISLANDS_AP
percent_chance 4 #define MIXTURE_AP
end_random
start_random
percent_chance 6 #define EASTER_ISLAND_AP
percent_chance 6 #define ENSNARED_AP
percent_chance 6 #define GHOST_FOREST_AP
percent_chance 6 #define OIRECTINE_AP
percent_chance 7 #define ANCIENT_LAKE_AP
percent_chance 6 #define ACROPOLIS_AP
percent_chance 6 #define HIDEOUT_AP
percent_chance 6 #define SEIZE_THE_HUMP_AP
percent_chance 6 #define BALTIC_AP
percent_chance 7 #define ISLANDS_AP
percent_chance 6 #define GEOMETRIC_PISS_AP
percent_chance 7 #define MICROPHONE_AP
percent_chance 6 #define SINKHOLES_AP
percent_chance 6 #define SAHARA_AP
percent_chance 6 #define CONTINENTAL_AP
percent_chance 7 #define DRY_ARABIA_AP
end_random
start_random
percent_chance 25 #define HILL_NOMAD_AP
percent_chance 25 #define BEDOUINS_AP
percent_chance 25 #define LAND_NOMAD_AP
percent_chance 25 #define NOMAD_AP
end_random
Map pictures:
Raft
http://i.imgur.com/WAfCulS.jpg
Raft with river
http://i.imgur.com/QcGV7Ov.jpg
Trade Route (road texture looks a little messy on the minimap)
http://i.imgur.com/iddkX8F.jpg
With Trade carts on road:
http://i.imgur.com/djL3quz.jpg
Boards of Canada
Default Mode:
http://i.imgur.com/wf2hQwC.jpg
Winter Mode:
http://i.imgur.com/uS4LJjN.jpg
Summer Mode:
http://i.imgur.com/0MrTrke.jpg
Rainy Mode:
http://i.imgur.com/1CzXPwM.jpg
Jungle Mode:
http://i.imgur.com/7btacff.jpg
Fortress Example:
http://i.imgur.com/qB4Q3HS.jpg
Quicksand
http://i.imgur.com/4wJVXrE.jpg
Quicksand with Oasis:
http://i.imgur.com/K8zZh5m.jpg
Hyperborea
Hyperborea with roads:
http://i.imgur.com/qF6VOxs.jpg
Hyperborea no road
Hyperborea no roads:
http://i.imgur.com/pIlhTrm.jpg
Lock Washer
Lock Washer big lake:
http://i.imgur.com/zqiCUgV.jpg
Lock Washer small lake:
http://i.imgur.com/tvT1DVi.jpg
Maze
Maze with less cliffs:
http://i.imgur.com/j1dHNyF.jpg
Maze with more cliffs:
http://i.imgur.com/VXcW8mG.jpg
Maze with extreme cliffs:
http://i.imgur.com/uYi0jz3.jpg
Infrequent
http://i.imgur.com/0t2WKKL.jpg
Wooden Web
http://i.imgur.com/FOtvM1m.jpg
Wooden Web with base borders:
http://i.imgur.com/xmviBs7.jpg
Glacier
Glacier with Dirt spots:
http://i.imgur.com/xHt3edX.jpg
Glacier with no spots:
http://i.imgur.com/l5Tqmun.jpg
Road to Victory
http://i.imgur.com/srZOoHg.jpg
-
http://i.imgur.com/vla9GfU.jpg
-
http://i.imgur.com/mwRBiE5.jpg
(also has a deep water mode, forcing the players to use the road)
Caribbean
http://i.imgur.com/BTeTBjM.jpg
Caribbean connected:
http://i.imgur.com/BNhIsnx.jpg
Agricultural
http://i.imgur.com/78N5WhR.jpg
Autumnalae (uses special trees with letters in them, for an example TREE J)
http://i.imgur.com/mlWxl5z.jpg
Two Rivers
Small river:
http://i.imgur.com/dd5QqwE.jpg
Large river:
http://i.imgur.com/brQg7Ts.jpg
Melting Ice
http://i.imgur.com/4xEUsNb.jpg
Arzachel Mode 1
http://i.imgur.com/bRCFyav.jpg
Arzachel Mode 2
-
http://i.imgur.com/PEMmA4d.jpg
-
http://i.imgur.com/tqCjoG2.jpg
-
http://i.imgur.com/an8ypeU.jpg
-
http://i.imgur.com/02Stc1G.jpg
-
http://i.imgur.com/9qyGlem.jpg
Arzachel Mode 3
-
http://i.imgur.com/cHGBqjz.jpg
-
http://i.imgur.com/DGhA2AG.jpg
-
http://i.imgur.com/plfMR52.jpg
-
http://i.imgur.com/WZvwxYt.jpg
Dam (water on edges and corners)
http://i.imgur.com/TWDNwVk.jpg
Fort (uses small palisade walls around TC)
http://i.imgur.com/BUuCs1f.jpg
-
http://i.imgur.com/sh1a8Z3.jpg
-
http://i.imgur.com/ffK3Nic.jpg
Relic Ponds
http://i.imgur.com/Zbn8cHM.jpg
Flood
http://i.imgur.com/X8x8nu2.jpg
Big Blue sand mode
http://i.imgur.com/OPTlihf.jpg
Big Blue water mode
http://i.imgur.com/FIf1yNf.jpg
Devastation
http://i.imgur.com/U4bqKgg.jpg
Frosty Islands
http://i.imgur.com/kdv4un7.jpg
Mixture
http://i.imgur.com/yrU2Z2Y.jpg
Easter Island - Island Mode
http://i.imgur.com/8cy2Szc.png
http://i.imgur.com/3zWBwkY.png
Easter Island - Full Land Mode
http://i.imgur.com/uieloGh.png
Ensnared
Mode 1 http://i.imgur.com/OzH7rXf.png
Mode 2 http://i.imgur.com/CJTOmHX.png
Ghost Forest
http://i.imgur.com/ZPJxLhm.jpg
Oirectine
http://i.imgur.com/ADVVKie.jpg
Ancient Lake
http://i.imgur.com/fADFcvJ.jpg
Acropolis / Team Acropolis - AoFE / scripter64
http://i.imgur.com/pe6m4cL.jpg
http://i.imgur.com/sar3gyK.jpg
Hideout - AoFE
http://i.imgur.com/BREn1J7.jpg
Seize The Hump - The Prophet - http://i.imgur.com/i635whL.jpg
Baltic
http://i.imgur.com/2ySiiAp.jpg
Islands
http://i.imgur.com/G2vjrQd.jpg
Geometric Piss
http://i.imgur.com/5wnty68.jpg
Microphone - MegaRandom
http://i.imgur.com/Cul53dn.jpg
Sinkholes
http://i.imgur.com/Yxrem4z.jpg
Sahara - TheMadCADer - http://i.imgur.com/uhvRILu.jpg
Continental
http://i.imgur.com/bdnkvZW.jpg
Dry Arabia - Idle Beaver
http://i.imgur.com/VHfuxUd.jpg
Nomad Maps:
Hill Nomad
http://i.imgur.com/RbEvOfs.jpg
Bedouins - Papaya - http://i.imgur.com/e5SSt48.jpg
Land Nomad
http://i.imgur.com/RLH6eRB.jpg
Nomad
http://i.imgur.com/tN6twkL.jpg
Installation:
AoC: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Random" folder.
It should now appear in the game lobby under "Custom" Map Style.
AoFE: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Games\Forgotten Empires\Script.RM" folder. It should now appear in the game lobby under "Custom" Map Style.
Download