Differences From Season 1:
- Prize Pool went from $194 -> $100 (reasons below, but tldr; it's a simpler, less demanding tournament)
- No divisions. We are doing some kind of weird Swiss type system where each person plays their nearest neighbors. Only way to be top or bottom of division is to be the most or least skilled player for this season.
- No single-elimination tournament at the end. Compensation is directly linked to elo, number of wins, and number of admin losses, as defined in CHEM-SPC-10.
- Sets are "Play-all-Two" per Round. Tournament has 8 two-week-long rounds, for a total of 16 games per player.
- Standard Maps (our community is currently restructuring so no time for Custom Maps this season).
Same as Season 1:
- Standard Victory Condition (Relics & Wonders are a path to winning).
- Advanced tournament elo computation that can account for win rate.
- Handicap compensation for elo gaps exceeding 200 to any opponent, allowing all skill-levels to be included.
- Among the cleanest AOE2 discord communities out there. Rules are accessible, fair, and inclusive, while moderators are predictable.
Come play some competitive games with us! Registration ends March 30th!
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