Version: AoC 1.0c/AoC with Userpatch 1.4.
Values extracted using Advanced Genie Editor 3: http://aok.heavengames.com/blacksmith/s ... leid=11002
Units in plural mean both non-elite and elite versions are concerned.
Want more Philippe's bullshit? My guide on all Tech Tree lies: http://steamcommunity.com/sharedfiles/f ... =191310499
Values extracted using Advanced Genie Editor 3: http://aok.heavengames.com/blacksmith/s ... leid=11002
Units in plural mean both non-elite and elite versions are concerned.
Bonuses vs all infantry
Hand Cannoneer 10
Jaguar Warriors 10
Cataphract 9
Elite Cataphract 12
Cannon Galleon/Elite Cannon Galleon 15
Logistica tech adds to Cataphracts +6 bonus vs infantry.
Bonuses vs Eagle Warriors
Spearmen-line 1
Plumed Archer 1
Elite Plumed Archer 2
Man-at-Arms 2
Long Swordsman 4
Two-Handed Swordsman 6
Champion 6
Berserk 2
Elite Berserk 3
Huskarl 2
Elite Huskarl 3
Samurai 2
Elite Samurai 3
Teutonic Knights 4
Throwing Axeman 1
Elite Throwing Axeman 2
Woad Raider 2
Elite Woad Raider 3
Bonuses vs Spearmen
Skirmishers 3
Archer/Crossbowman/Arbalest 3
Mangudais 1 (w/ Parthian Tactics 3)
Cavalry Archers 2 (w/ Parthian Tactics 6)
Plumed Archer 3
Elite Plumed Archer 4
Longbowmen 2
Chu Ko Nus 2
Hand Cannoneer 11 (1 more than vs other infantry units)
Bonuses vs Militia-line, Berserkers, Samurais, Teutonic Knights, Woad Raiders, Huskarls, Jaguar Warriors, Throwing Axemen
Plumed Archer 1
Elite Plumed Archer 2
Hand Cannoneer 10
Jaguar Warriors 10
Cataphract 9
Elite Cataphract 12
Cannon Galleon/Elite Cannon Galleon 15
Logistica tech adds to Cataphracts +6 bonus vs infantry.
Bonuses vs Eagle Warriors
Spearmen-line 1
Plumed Archer 1
Elite Plumed Archer 2
Man-at-Arms 2
Long Swordsman 4
Two-Handed Swordsman 6
Champion 6
Berserk 2
Elite Berserk 3
Huskarl 2
Elite Huskarl 3
Samurai 2
Elite Samurai 3
Teutonic Knights 4
Throwing Axeman 1
Elite Throwing Axeman 2
Woad Raider 2
Elite Woad Raider 3
Bonuses vs Spearmen
Skirmishers 3
Archer/Crossbowman/Arbalest 3
Mangudais 1 (w/ Parthian Tactics 3)
Cavalry Archers 2 (w/ Parthian Tactics 6)
Plumed Archer 3
Elite Plumed Archer 4
Longbowmen 2
Chu Ko Nus 2
Hand Cannoneer 11 (1 more than vs other infantry units)
Bonuses vs Militia-line, Berserkers, Samurais, Teutonic Knights, Woad Raiders, Huskarls, Jaguar Warriors, Throwing Axemen
Plumed Archer 1
Elite Plumed Archer 2
Bonuses vs Knights, Light Cavalry, Cavalry Archers, Missionaries
Spearman 15
Pikeman 22
Halberdier 32
Camel 10
Heavy Camel 18
Mameluke 9
Elite Mameluke 12
Eagle Warrior 2
Elite Eagle Warrior 4
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Cataphract
Camel 0
Spearman 3
Pikeman 10
Halberdier 20
Heavy Camel 6
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Elite Cataphract
Pikeman 6
Halberdier 16
Heavy Camel 2
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Camel-line, Ships, Saboteurs
Spearman 9
Pikeman 16
Halberdier 17
Camel 5
Heavy Camel 9
Eagle Warrior 1
Elite Eagle Warrior 2
Bombard Cannon 40
Watch Tower 6
Guard Tower 9
Keep 10
Bombard Cannons 40
Bombard Towers 40
Heated Shot also increases Tower/Castle damage vs Camels
Bonuses vs Mamelukes / Mamelukes when game starts at Post-Imperial Age
Spearman 11 / 7
Pikeman 22 / 11
Halberdier 37 / 16
Camel 10 / 5
Heavy Camel 16 / 9
Elite Mameluke 1 / 0
Huskarl 6
Elite Huskarl 10
Skirmisher 3
Elite Skirmisher 4
Elite Eagle Warrior 2
Watch Tower 6
Guard tower 9
Keep 10
Bombard Cannons 40
Bombard Towers 40
Heated Shot also increases Tower/Castle damage vs Mamelukes
Bonuses vs War Elephants
Spearman 30
Pikeman 47
Halberdier 60
Mameluke 9
Elite Mameluke 12
Camel 10
Heavy Camel 18
Eagle Warrior 2
Elite Eagle Warrior 4
Scorpion 6
Heavy Scorpion 8
Cannon Galleon/Elite Cannon Galleon 15
Spearman 15
Pikeman 22
Halberdier 32
Camel 10
Heavy Camel 18
Mameluke 9
Elite Mameluke 12
Eagle Warrior 2
Elite Eagle Warrior 4
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Cataphract
Camel 0
Spearman 3
Pikeman 10
Halberdier 20
Heavy Camel 6
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Elite Cataphract
Pikeman 6
Halberdier 16
Heavy Camel 2
Cannon Galleon/Elite Cannon Galleon 15
Bonuses vs Camel-line, Ships, Saboteurs
Spearman 9
Pikeman 16
Halberdier 17
Camel 5
Heavy Camel 9
Eagle Warrior 1
Elite Eagle Warrior 2
Bombard Cannon 40
Watch Tower 6
Guard Tower 9
Keep 10
Bombard Cannons 40
Bombard Towers 40
Heated Shot also increases Tower/Castle damage vs Camels
Bonuses vs Mamelukes / Mamelukes when game starts at Post-Imperial Age
Spearman 11 / 7
Pikeman 22 / 11
Halberdier 37 / 16
Camel 10 / 5
Heavy Camel 16 / 9
Elite Mameluke 1 / 0
Huskarl 6
Elite Huskarl 10
Skirmisher 3
Elite Skirmisher 4
Elite Eagle Warrior 2
Watch Tower 6
Guard tower 9
Keep 10
Bombard Cannons 40
Bombard Towers 40
Heated Shot also increases Tower/Castle damage vs Mamelukes
Bonuses vs War Elephants
Spearman 30
Pikeman 47
Halberdier 60
Mameluke 9
Elite Mameluke 12
Camel 10
Heavy Camel 18
Eagle Warrior 2
Elite Eagle Warrior 4
Scorpion 6
Heavy Scorpion 8
Cannon Galleon/Elite Cannon Galleon 15
Attack bonuses vs Foot Archers, Hand Cannons, Janissaries, Conquistadors
Skirmisher 3
Elite Skirmisher 4
Huskarl 6
Elite Huskarl 10
Cannon Galleon/Elite Cannon Galleon 15
Attack bonuses vs Cavalry Archers, Conquistadors, Mangudais, War Wagons
Skirmisher 3
Elite Skirmisher 6 (Only 4 vs Conquistadors)
Huskarl 6
Elite Huskarl 10
Cannon Galleon/Elite Cannon Galleon 15
Skirmisher 3
Elite Skirmisher 4
Huskarl 6
Elite Huskarl 10
Cannon Galleon/Elite Cannon Galleon 15
Attack bonuses vs Cavalry Archers, Conquistadors, Mangudais, War Wagons
Skirmisher 3
Elite Skirmisher 6 (Only 4 vs Conquistadors)
Huskarl 6
Elite Huskarl 10
Cannon Galleon/Elite Cannon Galleon 15
Attack bonuses vs Unique Units
Samurai 10
Elite Samurai 12
Attack bonuses vs siege weapons
Samurai 10
Elite Samurai 12
Attack bonuses vs siege weapons
Battering Ram 40
Capped Ram 50
Siege Ram 65
Bombard Cannon 20
Eagle Warrior 3
Elite Eagle Warrior 5
Mangudai 3
Elite Mangudai 5
Cannon Galleon/Elite Cannon Galleon 40
Attack bonuses vs Battering Rams/Capped Rams/Siege Rams
Eagle Warrior 6/6/6
Elite Eagle Warrior 8/8/8
Hand Cannoneer 2/1/1
Janissary 2/1/1
Elite Janissary 3/2/1
Conquistador 4/3/2
Elite Conquistador 6/5/4
Cannon Galleon/Elite Cannon Galleon 40
Longboat/Elite Longboat 4
Attack bonuses vs Monks, Missionaries
Eagle Warrior 8
Elite Eagle Warrior 10
Scout Cavalry 6
Light Cavalry 10
Hussar 12
Samurai 10
Elite Samurai 12
Attack bonuses vs siege weapons
Samurai 10
Elite Samurai 12
Attack bonuses vs siege weapons
Battering Ram 40
Capped Ram 50
Siege Ram 65
Bombard Cannon 20
Eagle Warrior 3
Elite Eagle Warrior 5
Mangudai 3
Elite Mangudai 5
Cannon Galleon/Elite Cannon Galleon 40
Attack bonuses vs Battering Rams/Capped Rams/Siege Rams
Eagle Warrior 6/6/6
Elite Eagle Warrior 8/8/8
Hand Cannoneer 2/1/1
Janissary 2/1/1
Elite Janissary 3/2/1
Conquistador 4/3/2
Elite Conquistador 6/5/4
Cannon Galleon/Elite Cannon Galleon 40
Longboat/Elite Longboat 4
Attack bonuses vs Monks, Missionaries
Eagle Warrior 8
Elite Eagle Warrior 10
Scout Cavalry 6
Light Cavalry 10
Hussar 12
Villagers
Buildings 3
6 extra attack vs Stone Defenses (Towers, Stone Walls & Gates)
Sappers give +15 attack vs buildings, and even +15 extra vs Stone defenses
Barracks Units vs buildings
Spearman-line 1
Man-at-Arms 1
Long Swordsman 2
Two-Handed Swordsman 3
Champion 3
Unique Units
Jaguar Warriors : +2
Woad Raider / Elite : +2 / +3
Throwing Axeman / Elite : +1 / +2
Huskarl / Elite : +2 / +3
Tarkan / Elite : +8 / +10 ( both get +12 against Stone Defenses aka Towers, Stone Walls & Gates)
Samurai / Elite : +2 / +3
War Wagon : +5
War Elephant / Elite : +7 / +10
Conquistador / Elite : +0 / +2
Teutonic Knight / Elite : +4
Berserk / Elite : +2 / +3
Siege Units
Battering Ram: 125 (+10 per garrisoned unit)
Capped Ram: 150 (+10 per garrisoned unit)
Siege Ram: 200 (+10 per garrisoned unit)
Petard: 500, +100 bonus vs Castle, +900 bonus vs Walls and Gates
Trebuchet: 250
Bombard Cannon: 200, +40 bonus vs Stone Defenses
War Ships
Galley/War Galley/Galleon 6/7/8
Fire Ship/Fast Fire Ship 2/3
Demolition Ship 220
Heavy Demolition Ship 280
Cannon Galleon/Elite Cannon Galleon 200/275
Longboat/Elite Longboat 8
Buildings 3
6 extra attack vs Stone Defenses (Towers, Stone Walls & Gates)
Sappers give +15 attack vs buildings, and even +15 extra vs Stone defenses
Barracks Units vs buildings
Spearman-line 1
Man-at-Arms 1
Long Swordsman 2
Two-Handed Swordsman 3
Champion 3
Unique Units
Jaguar Warriors : +2
Woad Raider / Elite : +2 / +3
Throwing Axeman / Elite : +1 / +2
Huskarl / Elite : +2 / +3
Tarkan / Elite : +8 / +10 ( both get +12 against Stone Defenses aka Towers, Stone Walls & Gates)
Samurai / Elite : +2 / +3
War Wagon : +5
War Elephant / Elite : +7 / +10
Conquistador / Elite : +0 / +2
Teutonic Knight / Elite : +4
Berserk / Elite : +2 / +3
Siege Units
Battering Ram: 125 (+10 per garrisoned unit)
Capped Ram: 150 (+10 per garrisoned unit)
Siege Ram: 200 (+10 per garrisoned unit)
Petard: 500, +100 bonus vs Castle, +900 bonus vs Walls and Gates
Trebuchet: 250
Bombard Cannon: 200, +40 bonus vs Stone Defenses
War Ships
Galley/War Galley/Galleon 6/7/8
Fire Ship/Fast Fire Ship 2/3
Demolition Ship 220
Heavy Demolition Ship 280
Cannon Galleon/Elite Cannon Galleon 200/275
Longboat/Elite Longboat 8
Want more Philippe's bullshit? My guide on all Tech Tree lies: http://steamcommunity.com/sharedfiles/f ... =191310499