Wouldn't this also be an indirect nerf to quickwalling? Melee units would probably be able to attack through diagonal walls more often than they do now. (For example, the wolf/scout walling that became so popular recently would be harder to pull off without taking too much damage I guess)
Username: SpanningTreeGuy
AoeZone username: SpanningTreeGuy
Link to steam account: https://steamcommunity.com/profiles/76561198184230847
Discord: SpanningTreeGuy#0926
Screenshot of your AOE2 DE server pings:
The bug that you can only ban 3 maps occurs when you have still banned some maps from the previous patch that are still in the pool. So for example you banned nomad before the patch, the game remembers that ban and your red cross is still there. As long as there are banned maps from the previous...
I think what you are talking about is essentially not "actions per minute" (APM) but rather "effective actions per minute" (EPM). APM nearly always and also in every other game refers to the pure number of keystrokes, while EPM doesn't count redundant/spammy keystrokes.
I want to share this beautiful map generation that just happened to me a few minutes ago in ranked ladder (goldrush):
I thought forest nothing isn't part of the map pool yet..
I just created a comparison of HD and DE player numbers:
(blue HD, green is DE)
I think it's very interesting to see that the HD player base nearly remained at the same numbers although DE came out. Seems that Microsoft is far away from uniting the community.
As far as I know you can't do that. The only commands you can type before your message are:
"*" -> everyone sees your message
";" -> only your team sees your message
"#" -> only enemies see your message
Did you know that sheeps + trees are also part of the glitching party? I just lost my scouting sheep to the forrest. (It did not get spawned there, it glitched inside while scouting....)
Would be interesting to see the same graph for HD and Voobly ratings, in theory this information should allow to create a pretty accurate mapping function between the different ratings, right?
I just have a question regarding this topic. I pretty much know the common build orders by St4rk and/or Cicero. One thing I'm always struggling with is the walling. In the common build order guides, there is no hint about what to do when the strategy includes early walling. Given for example a...
Just wanted to add that the three Twitch VODs of the ECL-Lan days already have more than 10k views each. The Twitch VOD of the HC2-final for example only has 1.6k views. In my opinion this just shows that either the date of the finals were not ideal, or viewers were a bit annoyed by the breaks...
I think it should be fine, you click up with 22 pop, that is 21 villagers. I think you are confused by the villager that builds the barrack: It takes the villager 50 seconds to build the barrack, that is exactly the time that is needed to produce the 2 vills for gold, so you don't see the...
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