I know what u mean, but a build order can be anything though. Like you said, if you wanna go 22 pop scouts, there is always a specific "plan" you have, like this many on wood, this many food, this many gold and so on, and knowing you need to have so and so much wood at that specific time for...
Indeed! Just posting the most i find around the web and get the ball rolling, for example this smush, hopefully someone will post a newer version. And when that version gets old, someone in the future will post a new one after that and so on :))
Anyone got the build orders for forward castle drop? For the different civs too?
I used to know an ok one for franks, but forgot it, so if anyone knows please do share :-)
huns team
h cccc(vills)
2 vills chop, set town rally point to tree
3 vill look for sheep + scout
when sheep found, send vill back to tc, send back sheep, ring town bell, rally vills to sheep
hotkey scout 1, sheep 2, sheep 3, begin to scout in circular motions
up to vill 7 to sheep
vill 8...
Not my own strat, just sharing:
Age of Empires 2 Strategy
Age of Empires is a challenging game, especially when you play at high levels. For a long time, I tought it was impossible to win with the difficulty level set to HARDEST.
Indeed, to most players, it will either be extremely hard or...
22 Pop
Chris (L_Clan_Chris) can be credited with the idea of the 22 pop Flush. At the time of writing (well, mainly updating) this guide, there were many recorded games in various tournaments in which the 22 pop Flush was being used by a few of the top players in the world, with much success...
Did not write this, just copying :)
24 Pop
The 24 pop Flush is probably one of the easiest to learn, along with the 25 pop Flush. It is also very adaptable, and can be used both aggressively (forward build your military buildings) or defensively (build your military buildings at home). This...
i ment 100 pop before click imp with one tc, usually making me around 29-30 mins :) Sometimes with fiewer, sometimes with more, depends :)
But do you have a general build for this? Like when do you first add gold, when do you start with luring / deer and so on?
I'd be willing to bet you don't just do random stuff each game, but go with a certain plan.
Example:
im guessing you do 6 first on sheep, after making 2 houses
im also guessing if you have very near deer, you'll try to go at em usually
also guessing, if you are pocket in a team game you go...
No, no i am not copying all from aokheaven. But some of em. Well yeah i could, or i could just copy and paste em to make things easier. The world is full of possibilities :) The point was just to share them, you don't have to read it if you don't want to you know :-) Im just posting a lot of...
Hey so i think im a ol boomer for bf, going usually up between 28-32 mins, depending on civ, with the usual spam follow up. Tho the thing is with the boom i know, im pretty late for the other ages, cause 32 pop feudal and castle, then 80-100 pop for imp, so if i did this for arabia id be pretty...
most of the starts I've posted are old from previous patches, just to get people started and show the different ones. But some people still do m@a tho, just not as much as before. But yeah a lot of them are outdated, but still a place to start :)
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