My solution is to not use B (I use the Spacebar), but to take that advice might defeat the purpose of making your own hotkeys. :P
Are you using the hotkey editor? http://aokhotkeys.appspot.com/
I don't have any good ones that I've done, but the favorite games I've watched were always the ones where the pros start trolling... Like Daut's all-skirm build. Or all-militia game.
There is also a patch so that you can play the Steam version on Voobly.
The best reason for getting the Steam version (in my opinion) is the Steam Workshop integration, which makes downloading scenarios, rm scripts, and campaigns very easy.
Someone did that for a map... The Prophet, maybe? I think it was in the MegaRandom pack for Age of Chivalry. The water had stationary "waves," and the land was completely flat. It was fun! I lost horribly.
Whales might occasionally destroy boats in the water, but only very rarely. Wolf attacks were more common. Sharks never, though they would attack the sailors who wrecked for other reasons.
Star Wars Galactic Battlegrounds had sea monsters, but that was a science fiction universe. :P
Re: Openage - An open source engine clone of Age of Empires
Really cool concept. Don't know how the graphics copyright is going to work though. Still, the engine can certainly be used to make similar Age games with new graphics.
Jinete, mounted skirmisher first used by the Moors of Al-Andalus. Hit and run javelineers later copied by the Spanish during the Reconquest.
Dathomey Mino, a warrioress from West Africa famous for their exceptional hand-to-hand combat (they decapitated their foes with cinematic flair) and...
Seems obvious that some people see advantage where others do not... Solution? Play against each other! Battle to the death! :D
PS: Having been in a pike line before (I do 16th C. reenactment), I can say that the spear is actually pretty good, visually speaking. Don't know if the Inca used...
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