Wednesday, September 14th, 15GMT
GL and Suomi have not played each other in a while. This show match will have them duke it out 3v3 on 5 completely new maps. All 5 games are played, and teams receive $69 per win ($345 total prize pool).
The map pool can be found in the in-game Mods list under “Dragonmilks Delicious Dozen” map pack.
Roe Rage – A walkable Kawasan setup with more murky resources rather than berries in the middle. With acacia borders and extra cows in the center, who will milk the biggest advantage in this very fishable map?
Duel Enchiladas** – We cut out the middle enchilada and replaced it with a tiny mound of Ibex to fit our Enchilada map for 3v3. Players also start closer to each other to encourage proper duels. With these changes, will fast castle still be the play for this hybrid map?
Chile Con Carne – For those who like keeping friends close and enemies closer, this map is for you. A lameable feast, if you lose a boar or two you can find elephants and extra gold/stones/trees along the ring. Will anyone try to actually dock the middle with such spawning positions?
Haunted Hotcake – Did you enjoy flying trade carts? Have you wished you could pass through the Oasis forest without cutting? Well this forest is more than a little fishy with the center filled with the most gold on the map and no extra herdables. With outside trees as beach reeds (50w each, can’t build camps on beach terrain), teams will need to venture into the woods for more reliable lumber. You also start with an extra hut since you found yourself a flying trade cog. If the corners feel a bit unsafe to dock to begin with, beaches cleared of reeds are also dockable.
**Important Note: For Duel Enchiladas (the 3rd map), teams need to be split odd/even and only use numbers 1 through 6 in order for team positions to work.
Edit: Special thanks to Zetnus and TheMadCadder who submitted the base scripts for the first two maps respectively and have been of immense help along the way in map creation tips.
GL and Suomi have not played each other in a while. This show match will have them duke it out 3v3 on 5 completely new maps. All 5 games are played, and teams receive $69 per win ($345 total prize pool).
Format:
All FIVE games are played in this 3v3 series.- ALL games are Hidden Pick no repeat, but with a banning phase where GL is team A and Suomi is team B.
- Teams make 4 global civilization bans total in ABBA format.
- Next, the teams will draft FOUR civilizations that the opposing team MAY NOT choose in the series. This will be done in A,BB,AA,BB,A format.
- For avoidance of doubt, the teams are NOT required to pick the six exclusively drafted civilizations. In total, there are then 8 civs each team may not pick for the 5-game series: 4 global and 4 specific.
- Civ Draft Preset Here
Prize Pool:
For each game, the winning team gets $69. Any community donos exceeding the $345 pool go 80% to the winner, 20% to the loser.Map Pool:
All games are played on a custom map pool.
Game | Map |
Game 1 | DD3v3_AngryApplesauce |
Game 2 | DD3v3_RoeRage |
Game 3 | DD3v3_DuelEnchiladas |
Game 4 | DD3v3_ ChileConCarne |
Game 5 | DD3v3_ HauntedHotcake |
The map pool can be found in the in-game Mods list under “Dragonmilks Delicious Dozen” map pack.
Map Descriptions
Angry Applesauce – For those that think Arabia is too easy to wall these days, fear not. With so few trees and front hills near resources, players will really need to pump out army. You start with just 1 rhino but can risk luring the plentiful elephants in the middle where the rest of the primary wood clump lies as well. Just don’t be picky about TC spots.Roe Rage – A walkable Kawasan setup with more murky resources rather than berries in the middle. With acacia borders and extra cows in the center, who will milk the biggest advantage in this very fishable map?
Duel Enchiladas** – We cut out the middle enchilada and replaced it with a tiny mound of Ibex to fit our Enchilada map for 3v3. Players also start closer to each other to encourage proper duels. With these changes, will fast castle still be the play for this hybrid map?
Chile Con Carne – For those who like keeping friends close and enemies closer, this map is for you. A lameable feast, if you lose a boar or two you can find elephants and extra gold/stones/trees along the ring. Will anyone try to actually dock the middle with such spawning positions?
Haunted Hotcake – Did you enjoy flying trade carts? Have you wished you could pass through the Oasis forest without cutting? Well this forest is more than a little fishy with the center filled with the most gold on the map and no extra herdables. With outside trees as beach reeds (50w each, can’t build camps on beach terrain), teams will need to venture into the woods for more reliable lumber. You also start with an extra hut since you found yourself a flying trade cog. If the corners feel a bit unsafe to dock to begin with, beaches cleared of reeds are also dockable.
**Important Note: For Duel Enchiladas (the 3rd map), teams need to be split odd/even and only use numbers 1 through 6 in order for team positions to work.
Edit: Special thanks to Zetnus and TheMadCadder who submitted the base scripts for the first two maps respectively and have been of immense help along the way in map creation tips.
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