At least mangonel range does that and will lag like crazy if it has to calculate more than 20-25 mangonels at a time.No calculation is needed afaik, its just replacing the graphics.
At least mangonel range does that and will lag like crazy if it has to calculate more than 20-25 mangonels at a time.No calculation is needed afaik, its just replacing the graphics.
No calculation is needed afaik, its just replacing the graphics.
Is it the calculation of the mangonel range or the drawing of the altered graphics that is causing the bad performance? Theoretically the mangonel range only needs to be calculated once and we all know that DE's graphics are extremely resource inefficient.At least mangonel range does that and will lag like crazy if it has to calculate more than 20-25 mangonels at a time.
That mod doesn't calculate anything, it's purely graphical replacement. Graphic replacement mods like these should not cause any noticeable performance hit.At least mangonel range does that and will lag like crazy if it has to calculate more than 20-25 mangonels at a time.
Graphic replacement mods like these should not cause any noticeable performance hit.
it would be clear at least that it's not supposed to be in competitive game.
Go and try it 11. You will have 1 fps if theres more than 20, or at least 30 moving mangonels on screen. Luckily its disabled once it becomes an onagerThat mod doesn't calculate anything, it's purely graphical replacement. Graphic replacement mods like these should not cause any noticeable performance hit.
yeah, that's the point. it should be, one way or the other. atm, people silently disagree about it being legit or not, that's an issue.This is not common sense.
Good job johannes, you really made the game "better" with your ridiculous mandala mod. You did nothing to make it better, you only made it look worse and created an uneven playingfield.
Seems like good topic for a separate thread.people silently disagree about it being legit or not, that's an issue.
Can you stop shittalking a single person and a modder just because you don't like what is happening to the game you play? Complain with the developers, the franchise whoever.
However this person introduced these mods so I don't see how it is irrelevant. I can criticise the mod and him for bringing it into the game.
He is basically expressing frustration at Mandala creator for opening can of worms and nothing more. I don't think you two fundamentally disagree.The misunderstanding what you have is that it was not brought into the game by the modder but by the devs. You assume it's the person's fault to initially develop something like this. But I rather think it's a long-standing problem of what mods are or should be usable in tournament settings/ladder etc.
Good read:
No, I fundamentally disagree. Because it's totally unreasonable to insult someone because of making a mod "for making the game worse" with a "ridiculous mod" blaming him to create "an uneven playing field". There is no frustration that needs to be directed to a mod creator in this case because of a "can of worms". The developers took it into the base game as an option. So this is optional as it was before. People can use it or they let it. Nobody is forced to do anything.He is basically expressing frustration at Mandala creator for opening can of worms and nothing more. I don't think you two fundamentally disagree.
I think, that's not the case at all and everyone is pretty aware that it's a minor advantage anyway, which is, as it seems for me, the main reason that there was never a big and clear discussion or rule about this mod, it's not influential enough. Still, in the sense of fairplay it should be clarified if it's supposed to be part of competitive play or not.that every 800-1200-1500-2k player is aghast of the competitive difference this will seemingly make, allowing a new generation of slightly-lesser-than-they to overcome them solely based on this mod.
The misunderstanding what you have is that it was not brought into the game by the modder but by the devs. You assume it's the person's fault to initially develop something like this. But I rather think it's a long-standing problem of what mods are or should be usable in tournament settings/ladder etc.
Good read:
The developers took it into the base game as an option. So this is optional as it was before. People can use it or they let it. Nobody is forced to do anything.
They are forced to play against people using a lame addition that makes the game look like a high tech/sci-fi RTS. It is similar to the logical fault of responding to complaints about the nonsense DLC "civs" like Sicilians and Burgundians by saying "you don't have to play them" - whether or not you don't play them yourself you are forced to interact with them in the game because they are there.Nobody is makes id to do anything.
As he himself told you, this is the majority of what his post was saying. That is why I do not think you fundamentally disagree. He places some slight blame on the Mandala creator while you place none and this is a point of difference but it is minor comparatively. I think his tone came off worse than what he really meant and ai was trying to explain why that would be the case.So the problem here is not that someone created a mod that some may dislike, but that the developers thought they need to include a mod that has not that widespread approval within the (competitive) community as they might think.
If the mod wasn't published the uneven playingfield would be nearly nonexistent and it would not be normal for streamers to use it to their own benefit. You assume that everyone will want to get the mod so the playingfield will become even again, even though the mod is controversial because of how it impacts the gameplay and visual.It is very good that johannes made this mod publicly available, otherwise other people could have developped it on their own (you don't need to be a specialist to learn how to do it) and could have used it even in competitive play without anyone knowing.
And I must say that I tried the mangonel range mod and I found it really doesn't help, on the contrary it makes the battle field quite messy.
Basically there is no difference btw the mandala mod and the grid mod, the grid was accepted by everyone despite it looks disgusting, but it improved the game play of all its users cause now you can do fornite stuff with it and leave no holes, this is the same history and the devs had no other choice but to add them themselves so anyone could use it.
Well I think at least one pro player kinda has.I wonder when people will realise they are not playing Age of Empires II anymore.