Will be camping until 2 hours to save max res for the definitive battle?A Imperial Age avaiable after 2h+ could solve it.. enough Castle fight, and Trebs/Big Sieges to solve the Imperial Age problems...
Will be camping until 2 hours to save max res for the definitive battle?A Imperial Age avaiable after 2h+ could solve it.. enough Castle fight, and Trebs/Big Sieges to solve the Imperial Age problems...
only if you have to have a team of villagers build your treb and then un-build it to pack it upIt might be quite interesting if you add some balance changes. E. g. make trebs available in castle age to avoid OP stone buildings and add an additional tech which allows mangonels to cut trees.
edit: I refered to "castle age only", not to "imp after 2 hours"
and then you have to build a horse in the stable to move it around.only if you have to have a team of villagers build your treb and then un-build it to pack it up
Without guilds trading becomes a viable option again in TGs.