The only things I see that could be done to make walls weaker would be a) make palisade gates a bit more expensive b) give feudal army, esp. scouts, archers, and skirms, bonus damage vs. walls. More expensive gates prevent the super quick walling of large areas and if feudal army could break walls a bit easier it wouldnt be as easy to FC behind walls and make the feudal army completely pointless.
From a viewers perspective I'd like to see much more no wall mod (and watch towers moved to castle age), but I think this should always stay a mod.
From a viewers perspective I'd like to see much more no wall mod (and watch towers moved to castle age), but I think this should always stay a mod.