Hi
In arabia 1v1, when i cant eco well in full feudal war with micro, i just put the way-point to gold mines, while creating counter units or feudal scout rush to opponents without worrying to save res for castle up .What I need is just to make market( 175 woods) to sell 800 gold when collected. Cos the gold saving in feudal is a big advantage to sell. usually 600 gold = 780 food at least. What is more i dont need to
1. cut wood with villager
2. make farmers in risky battle fields
3.Have an alternative to choose to Kt or Ca in castle if u wish to fully early castle flush( Cos when u make more farms for castle uping, u are forced to make kts in early castle with collected foods while uping for castle ).
Is collection of gold a good idea?
:?:
In arabia 1v1, when i cant eco well in full feudal war with micro, i just put the way-point to gold mines, while creating counter units or feudal scout rush to opponents without worrying to save res for castle up .What I need is just to make market( 175 woods) to sell 800 gold when collected. Cos the gold saving in feudal is a big advantage to sell. usually 600 gold = 780 food at least. What is more i dont need to
1. cut wood with villager
2. make farmers in risky battle fields
3.Have an alternative to choose to Kt or Ca in castle if u wish to fully early castle flush( Cos when u make more farms for castle uping, u are forced to make kts in early castle with collected foods while uping for castle ).
Is collection of gold a good idea?
:?: