Ataronchronon
http://s27.postimg.org/lpyqla9vl/Ataronchronon.jpg
Type:
Land Map
Features two rivers that can be walked over by units.
I wanted the hill in the middle to be a little big bigger, but this was the limit in height. The hill in the middle is supposed to be a mountain. The hill in the middle will spawn some Gold and Stone depending on the map size. You can't dock in the water or build anything on it, however all units can travel across it. In this map it will be important to control the main hill to get the advantage.
Kyzyl Kum
http://s27.postimg.org/s7d1r1uv5/Kyzyl_Kum.jpg
Type:
Land Map
Looks similar to Arabia with no hills and no cliffs. Features a road connection between your teammates. I wanted to create another road connected map and here is the result.
Rainforest
http://s30.postimg.org/59487n5en/Rainforest.jpg
Type:
Nomad Map
I wanted to create a Jungle Nomad map. In this map I experienced around with the elevation generation. I created some ditches/holes and placed Jungle terrain in them, I also placed Jungle terrain on the surface. This map has a little bit more sheep and gold than in Land Nomad. Resource distribution might not be 100% fair as for now.
Reinforced Arena
http://s3.postimg.org/wa6mo8s7l/Reinforced_Arena.jpg
Type:
Land Map
This is an idea I've had for some time now. around 2 months ago I figured out a code that places down Fortified walls but with stone gates. I figured this would be cool for Arena and make it a little more challenging. This Arena version gives you fortified walls with stone gates.
Installation
AoC: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Random" folder.
It should now appear in the game lobby under "Custom" Map Style.
Download
http://s27.postimg.org/lpyqla9vl/Ataronchronon.jpg
Type:
Land Map
Features two rivers that can be walked over by units.
I wanted the hill in the middle to be a little big bigger, but this was the limit in height. The hill in the middle is supposed to be a mountain. The hill in the middle will spawn some Gold and Stone depending on the map size. You can't dock in the water or build anything on it, however all units can travel across it. In this map it will be important to control the main hill to get the advantage.
Kyzyl Kum
http://s27.postimg.org/s7d1r1uv5/Kyzyl_Kum.jpg
Type:
Land Map
Looks similar to Arabia with no hills and no cliffs. Features a road connection between your teammates. I wanted to create another road connected map and here is the result.
Rainforest
http://s30.postimg.org/59487n5en/Rainforest.jpg
Type:
Nomad Map
I wanted to create a Jungle Nomad map. In this map I experienced around with the elevation generation. I created some ditches/holes and placed Jungle terrain in them, I also placed Jungle terrain on the surface. This map has a little bit more sheep and gold than in Land Nomad. Resource distribution might not be 100% fair as for now.
Reinforced Arena
http://s3.postimg.org/wa6mo8s7l/Reinforced_Arena.jpg
Type:
Land Map
This is an idea I've had for some time now. around 2 months ago I figured out a code that places down Fortified walls but with stone gates. I figured this would be cool for Arena and make it a little more challenging. This Arena version gives you fortified walls with stone gates.
Installation
AoC: Transfer the .rms to "C:\Program Files\Microsoft Games\Age of Empires II\Random" folder.
It should now appear in the game lobby under "Custom" Map Style.
Download