I'm not sure what you're getting at. I want all TyRanT wars every match. In fact, everyone else should just stop signing up, and they should rename the game Tyrant of Empires: The Tyrants.
Gamergate, Doritos, Fedoras? These things don't excite me. What does excite me is WHY THE **** WAS WiC PAUSED??!! 111
I was really into the whole gamergate scene for awhile. It was interseting to follow the back and forth and attempt to weed through the extremists to find the actual issues at...
It's honestly never bothered me that much, using that word. I would be, however, sympathetic towards someone who is offended / bothered by it if I were a regular caster to such big events. I don't want to see things get so censored that it changes the casters in any way, because they're so fun...
As far as the lack of drama, I think that's only happening because DM isn't taken as seriously yet, or maybe because there's not as much money on the line compared to WiC.
I like how the players get a second chance if they lose in the later games. This style is considered double elimination...
Only problem I see with the rule is accidental cutting. I had a game last night where I had a ton of enemy units right next to my wall attacking, so I send SO to kill them. Some of the units were near the edge of the wall and so when the SO went to kill it, it cut the forest around the wall...
In my opinion, and I think many would agree, you should not be able to see anything in the fog of war beyond what you saw when you explored that area previously. Fog of war is not a strictly AOC feature, as many other RTS games have this as well, and on those games it acts the same way. It takes...
This information makes me pretty sad. I just started playing HD online (3 games total so far) and thought (at least I was hoping) it was a solid system. I really hope most of the HD community aren't using things like this :(
I'm in the 'keep them the same' group. If they had a set conversion time they would be very predictable making them way overpowered. You'd be able to tell immediately based on the speed at which is the unit is advancing on the monk whether or not it will or wont be converted. This gives all the...
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