Playing against walls on arabia can be boring, so i got this idea. What if i had access to a very slow nerfed monk in feudal that would not be able to convert, only collect relics. I think this would make for some very interesting gameplay with agressive feudal play.
I do not have the skills...
Much less building idletime showcasing the strategy in a better way. May be some idle time but that is not due to a eco not being able to handle as in the voobly game :)
If its not a viable strategy against lamers palasiding your wood, but fun thing to do to scare your opponent :)
Works best...
Somtimes i make the mistake of killing sheeps outside the tc,somtimes because of lagg and somtimes because i suck. I'm sure alot of people are familiar with the situation. So my qustion is : would it be possible for the UP guys to make sheep harder to kill outside the tc? Maybe in two hits or so...
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