When more resources are available mid-late game, production speed naturally becomes a factor, especially for unique units. Of course this is also why Goths are incredible in lategame, not only for their production speed, but also the fact that huskarls can be trained from the barracks.
Imagine...
Hi Ornlu. Nice change in adding rule 3. The principle here looks to be a custom 3 min treaty game with "gentlemen rules", then anything goes. I just want to comment on certain situations where players can adapt.
1) If you as a player just placed a TC and discovered EARLY an enemy TC within...
1) Understood. One villager can wall himself in with 3 half-built palisade walls to build the TC safely. Other 2 villagers..depends where they are.
2) Goths having loom at the start unbalances things. They didn't have this bonus in the past..so it is unfortunate for nomad. Assuming no loom...
Hi Ornlu
Played many Nomad games on DE. A specialist of sorts.
1) Please explain why players cannot build a Barracks before their first Town Center. Not really "self-explanatory". Though 99% of the time no one will do this, it is possible for Persians and Malians to do this with no significant...
Enhanced translation done out of goodwill as I enjoyed seeing Vivi play.. If you spot inaccuracies, feel free to correct it. Credits though to the earlier translation.
My thoughts on the matter are simply: A winner has to overcome losses and adversity. Every loss is a step to improvement and...
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