we have play many games we usually go hulbs and champs to support the push was fast and lucky you don't know exactly the enemy spot in the map , the trebs control all hes free build area and was gg no time for skirms and army
on fn road and road river its for sure the advantage is for cut civs they start cut at 38+ maybe sooner from sling and the space they got but with no army especially mongols .a non cut civ can start cut at 50+ with army support a lot sooner with sling, if the fast attack side is...
All fn maps are fast speed play and 1:16 fn edge fast atack game time is 23 mins real time no lag ok its slow but is funny.. i dont like it in turbo to many res very fast
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