@Two-HandedSword, there are something that should be improved in your release:
- The bug of silver crown of Saracen that was fixed in ver 2.3 still remain in yours.
- I don't like cliffs in your release, instead use Jorgito_aqua27's is better...
There was a fixed already ;)
http://aok.heavengames.com/blacksmith/showfile.php?fileid=11947&ci=c4bd9034229f80fa027ae454690cb29cYToxOntpOjA7YToyOntpOjA7czoxNDoiU2VhcmNoIFJlc3VsdHMiO2k6MTtzOjM3OiJsaXN0ZXIucGhwP3N0YXJ0PTAmYW1wO3NlYXJjaD1HZW5vZXNlIjt9fQ==
I found one bug in patch ver 2.2 :( , In "Single Player" mode, standard game, I can't group units by mouse :x . Whenever I group units, it jump to miner camp, this bug annoy me :( . Anyone encounter this bug, or it's just me?
Just found on facebook :D
Version 2.2 has been released! (updated AIs, balance fixes, maximum age option, a few new graphics, full support on GameRanger and Voobly, new scenario editor objects and... cows!)
Download:
http://www.forgottenempires.net/install
All changes are cool :D, the devs...
As Cysion said: to make them like other UU archers. Except longbowman has range 5, all other UU archers (ChukoNu, Elephant archer, Genoese crossbowman, War wagon, Mangudai, ) have base range 4 ;)
Remember: Salavs is the Infantry and Siege civilization
Give their UU the power equal of Cavalry civilization is unfair. Every civilizations have weakpoint, if Slavs has powerful infantry, strong and cheap siege and the cavalry (their UU) is as strong as Paladin, I think it unfair and unbalance :(
Re: Release of Age of Empires II: Forgotten Empires Patch 1.
New info: this patch will be delay until next weekend :)
Source: http://www.facebook.com/ageofempires2.f ... ref=stream
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