ok thanks for your replies. the team random function seems like a cool feature.
it's a shame there isn't a "random civs within a subset" feature though, as i imagine it wouldn't be hard to implement. e.g. some checkboxes next to the civs that you want the computer to select its "random" civs...
I don't know if something has been released on this already, or if it is a previously discussed topic... but my friends and I have always found it frustrating when playing multiplayer games in a LAN, and we choose random civilisations.
Whilst it seems fairest and most thrilling to randomise the...
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