Thanks for the scenario editor tip.
Could you please explain more about which of the two civs should i choose based on what i emphasized?
Great! I'll be working on it once i'm finished my first two campaigns.
I was thinking that we can create new house sprites from the current existing...
@Vardamir117
I'm currently working on two campaigns now. If nothing goes wrong, both of it should be done by the end of next week.
That's great! Would you mind to add more statues into Realms? Like from AoK Heaven Blacksmith here
http://aok.heavengames.com/blacksmith/lister.php?search=Statue...
So, renaming or deleting wndmode.dll will fix the problem?
Oh, can i contribute for the campaign, then?
Another question, how can i apply effects to an object (unit/building) that hasn't exist yet in a scenario?
Will we see more animal species in the next version of Realms?
Kind of. Everytime a builder ship gets near a wolf (though the ship isn't attacked by the wolf), it turnes into a female villager.
Good to hear that.
1264 x 768 for both the game and my PC.
Thanks for the triggers tips.
I was thinking that maybe i can contribute by making a historical...
Hello there again.
I want to give some bug reports and a few question:
The builder ship always turn into a female villager everytime it comes near land.
The new trigger effects and conditions does not appear in the scenario editor, even after i've opened Trigger Studio.
Why everytime i'm...
I see.....
It seems it's going a while before Realms has another update, no?
Another question, how can i use the Ayrudzi properly. I'm a bit confused about how to use it with it's low speed.
And would you guys mind if i make a wikia page for Realms. Or is it already exist? Please let me...
I thought villagers can also have varying graphics....
Well, maybe i'll found across someone who made a SEA/Khmer architecture. That could be useful for the SEA civs..
My idea for the Arabs is they could be the only civ that can research UTs from otger civs and meant to represent the entities...
I must've forgot to check the Frank's bonus.
About balancing, don't you think Dawah and Warrior Monks is a bit overpriced? Maybe they could go down to 100f 300g (for Dawah), and 450f 450g (for Warrior Monks). And maybe Magyar's UT cost could be decreased if there's no other other way.
Well...
@Deathcounter , thank you for the strategy guide. Looking forward for you to finish it.
Also, i want to give some suggestion for the game balance and some ideas.
Could you increase the Franks' knight HP bonus from +20% to +25%? I think it's necessary so their knight line doesn't look too...
So no Hunting Dogs? Since i feel that Hunting Dogs could be quite a good boost in early game, and since it affects non-renewable sources of food, i think that the boost would clearly lose it's usefulness in late Feudal. I also think that most of the Magyar's bonuses quickly lose it's...
Hello there. I'm new to Realms mod. I found as a very great mod that adds so many things to AoE II, but still keeps the original feeling. The new civs are interesting and well made. It's very enjoyable as an alternate for HD. There are some things i want to point out though. I'll like to see the...
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