Just wondering, is there some way to keep the server details hidden from the players (for the main event rounds) so they can't guess their opponents based on the server?
It would be cooler if the preferred map was implemented as follows for 1v1-
-50% weightage to Player 1's preferences and 50% to Player 2's
-Each player can select multiple preferences or no preference eg: say Player 1 has 4 preferences and Player 2 has 1 preference
-Weightages are split...
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