"donating" to watch the same handful of players win 1v1 is not a viable, long term gameplan.
What it needs is some combination of ENTRY FEES + a match from a sponsor and/or donations. Then add in a cut after say 1/2 way through. Then get rid of winner take all and spread out the purse so that...
Direct your displeasure in the proper direction. It is Microsoft who dropped the ball, not HPE or "Steam"
Steam/Steamworks has ZERO to do with these issues or AOE2HD. Steamworks itself has very sophisticated matchmaking/stats/ranking/leaderboard systems. Those guys at Valve are very far from...
This partial beta patch (ver 2.1) is not automatically applied.
To get this patch you must "opt-in' to the "performance" beta. Right click the game in your Library > Properties > Beta Tab > Select "Performance" then Click Local Files Tab > Click Verify Integrity
Also, don't forget to join the...
its not really lag (ie, networking) though, HD is still peer to peer after launch just like original.
its something in the game itself grinding many players especially in 3v3 and 4v4 to a crawl.
That can and will be patched certainly.
You are correct. Steamworks is more than capable of pulling stats and compiling them for every player, It can also easily handle real matchmaking/lobbys by rank for 1v1 2v2 3v3 or 4v4 teams. MS/HPE put the bare minimum of steam into aoe2hd just to get it out the door and make their deadline...
those ranks don't mean squat
you can gain rank by playing the AI or by playing 2v2 set team vs any random noob that joins
it will be a few months, at least, before they sort out the MP there. First they need to fix the game.
There are only 3 basic things wrong with aoe2hd (besides the various bugs, frame rate, lag and region matchmaking/lobby issue)
1) They named it wrong. Tagging it as HD was a huge mistake, they should have named it AOE2+ or AOE2:Reloaded or anything except HD, lol
2) They should have called the...
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