I support the developers focus on leaving the visual information minimal, leaving room for careful micro to boost eco (i.e. no 'smart' villagers) and other 'inconveniences' in an effort to maintain a high skill ceiling... and maintaining/improving game balance, depth and play experience above...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.