Re: New Expansion (updated 28 Dec: Stream added)
atm in tgs early imp mongs are slow with mangudai + siege because of the expensive upgrades. They cant rape other peoples fast like maya. A nonmeso pocket on arab also only needs to update their knights to pals. The mong pocket has to switch to a...
Re: New Expansion (updated 28 Dec: Stream added)
I think most players played about 50% or more of their aoctime hun civ (= no houses).
With civ balanced (= huns as strong as all other civs including the new ones) u maybe have to build houses about 95% of all games. In fact this would be...
Re: New Expansion (updated 28 Dec: Stream added)
Huns are the most played civ in the past.
Building houses adds multitasking, thats true. To be able to do multitasking is a core element of Age of Empires. But doing eco and army the same time is already a lot. The housing stuff imo disturbes...
Re: New Expansion (updated 28 Dec: Stream added)
a camel isnt too good for raiding and attacking cause of its armor and is better for defense. I think they can help a lot to defend a boom from a knightraid. But do we want make people stay at home and boom and give them better defense for that...
Re: New Expansion (updated 28 Dec: Stream added)
This brings me to the idea, why not remove houses completely from all civs ? The only point of houses is to not forget them to build. I dont think that the game benefits a lot from them and i think that it would be more fun without them...
Re: New Expansion (updated 28 Dec: Stream added)
and sneaks + landings ? They are still a lot more easy to see and to defend (it is so much fun at the moment to play landings on TI by example. If the hole other team has carto-power u cant do that any more for sure).
And all players just need...
Re: New Expansion (updated 28 Dec: Stream added)
"I think cartography should be activated at the start of the game, team play would rise to an elite and unprecedented level as a result and I think that's good"
omg when i read this i get really mad! YOU have no clue how bad this can affect the...
Re: New Expansion (updated 28 Dec: Stream added)
i think para had some nice ideas, a problem i see is that it is luck dependent where the relics are.
Some suggestions of my own:
- make slinging more difficult/expensive (first sling up available in castle, second in imp)
- poplimit possible...
Re: New Expansion (updated 30 Oct: Video added)
i didnt read the hole topic but as far i know the carto upgrade is free beginning feudal.
In my opinion (and other people too) this is very very bad and holds me away from using this patch (id prefer 1.1 if free carto should happen). We discussed...
nice job by lone! @mates: dont worry too much about the migra! I think the map was unlucky (few fish for both pockets) and also for very strong teams it would have been difficult to win with these conditions!
The medi it was an interesting strat i think with some improvement in the execution...
@fedex: why 4 stables on arab when u reached castle ? :( with ur amount of farms 2 would have been enough for sure... And when i saw u choosing the forward wood i already thought u gg :S was so clear that u get anyhow in trouble with that
on islands with those civs it was obvious that they try...
forget to mention the arab which was played very nice by our team, sad they couldnt make a win out of it :( rvk did a great job in all games and showed their skill.
I really like MR but sometimes it is bad, i dislike the maps without scout and this map was a failure again, there should be maybe...
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