It depends on when it was requested. Post-match, it won't count streaming players (since the match is technically over) - that's probably what happened here. It can also be inaccurate in the first minutes of a match since not all casters start as soon as the match does.Just saw this on chat and on memb channel currently is 5.8k 1:1 GL vs QNA
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P.S. not sure how accurate it is, for example on FB I see T90 has 1k and Viper 660, so is 1.66k and it says 1059
Agreed, there's really nothing left to say about aoe4 at the moment. Until they fix combat in that game it will continue be a side note in the aoe franchise.is not more logical to talk about age4. its public knowledge that is a worst and less popular game than age2.
You were probably watching NA, a much less interesting/popular region. Today's EU finals have ~17k main/24k total viewers. In general I'd say sc2 has lower but more predictable viewership compared to aoe2.i want to talk about the production of sc2 tournament and the viewers. right now im watching esl sc2, the final upper bracket, and only has 7.2 viewers.
well, i dont remember if i already say this, but is not more logical to talk about age4. its public knowledge that is a worst and less popular game than age2.
Based on discussions in this thread the main complaint has been disproportionate prize pools which continues to be the case. Things like below are still happening
- a qualifier to rbw aoe4 has 45k prize pool while a 3v3 aoe2 event carries 30k only
- aoe4 league 125k, aoe2 league 25k
aoe4 has bombed out in terms of no of players, that's a fact and hardly a topic of debate.
I don't think it's mainly about MS so far, in both Cases RBW and the Golden-League you have an external "Party" which invests a lot of they're own Money and MS basically copies that (the same with N4C).This kind of thing won't last forever though, I think. Clearly the experts making the financial decisions for Microsoft have decided that AoE4 should continue to receive huge funding for tournament prize pools, in an attempt to attract players.
I don't think it's mainly about MS so far, in both Cases RBW and the Golden-League you have an external "Party" which invests a lot of they're own Money and MS basically copies that (the same with N4C).
So as soon as those external Partys stop putting they're own money into aoe4... I'd doubt aoe4 Tournaments will continue to have those big Prizepools after that.
That's obviously something we can only speculate about.But do we know that? I might be totally wrong, but it kind of feels more likely to me that RB wanted to host another aoe2 and spoke with MS and MS said, ohh nice, look, we will give you 300k+ more on top of that if you include aoe4. Well may be let's add aoe1 too then if we making it a franchise tournament.
That does seem plausible. RBW 5 was supposed to be the last Wololo event. They probably thought aoe4 was going to be the direct replacement for aoe2 and that most people would be playing aoe4 by now.I'd guess because those Tournaments get planned a long time beforehand it's not unlikely that they decided on AoE4 before AoE4 was even released and only later decided to include AoE2/AoE1 aswell.
let's start by saying that TGs tournament get less attention then 1v1 tournament. But i've just checked how BOA 2 went (on memb channel) and the average viewrship during group stage was around 2.5/2.8k, and the average for the final was 4.8k. Rn, in the early group stage, we have an average of 2.5k/3k but with more one sided series, while on BOA2 we had right at the start some of the creazyest series (the opening series was WWP against GL)
i think numbers for BoA are good. is the firsrt weekend and we have already more viewers than GL in finals almost.
yes i was watching NA, and yes i saw yesterday the europe finals had 17k. but i think that with the quality of production, and the amount of money in prices, AoE2 can do a better job than SC2.Agreed, there's really nothing left to say about aoe4 at the moment. Until they fix combat in that game it will continue be a side note in the aoe franchise.
You were probably watching NA, a much less interesting/popular region. Today's EU finals have ~17k main/24k total viewers. In general I'd say sc2 has lower but more predictable viewership compared to aoe2.
the conclusion of your post, is that is a meeh game. so if you like the game and is a meeh game, imagine for people that dont like the game.AoE4 is not a bad game. It is actually quite fun once you learn it and start playing it. It is quite different from aoe2 but it has its charm.
The problem with the game is it's terrible timing. The game was released in such a bad and unfinished state that it killed all the hype with it. And that was mainly the dev's fault...
The game had a huge community being grown interested in it: Players from WC3, SC2, AOM,AOE3, our AOE2 and even LOL players. There was a lot of potential, since pro players will make the game more competitive and therefore atract more viewers/fans into the game.
The problem was that when it was released, the game had a lot of bugs, water map combat was stupid, some civs were broken and the biggest issue: there was no mod availability neither possibility to change hotkeys.
I think with mods being released since day 1 you would have a totally different game. The balance changes were also quite late.
So I guess after quite some time and a lot of changes made, the game is in a playable state, but it lost the hype and interest of alot of potential pro players and now is just a OK game that you would spend some hours in a boring rainy sunday.
Same as now by anyone who didn't buy into the hype? The reason everyone flocked to it was because it was a new RTS with a big name. Not because its potential was super amazing and somehow ended up being let down by the devs. If the game was released in the state it is right now, end result would still be the same. It's just not as good of a game and there's only so much you can expect to change. Viper himself says it can be fun to play "sometimes" but it's mostly frustrating and not great to watch.But how was the game perceived few months ago?
Yes, that is very likely, although it kind of still plays into my scenario. RB was thinking about another tournament and when they started talking with MS, MS started pushing aoe4 as they expected aoe4 to be the new king in franchise. Of course there could be deals made about aoe2 and just later on MS could ask to add aoe4 and aoe1. To add another game if MS giving 300k for it's prizepool when you already renting castle and stuff is still much easier to add than doing separate thing, so seems like a nice deal. Although, even both scenarios are quite likely prize pools are quite surprising still. If they initially planned only aoe4 or aoe2, they had to pretty much double the prize pool.That's obviously something we can only speculate about.
I'd guess because those Tournaments get planned a long time beforehand it's not unlikely that they decided on AoE4 before AoE4 was even released and only later decided to include AoE2/AoE1 aswell.
Based on discussions in this thread the main complaint has been disproportionate prize pools which continues to be the case. Things like below are still happening
-a qualifier to rbw aoe4 has 45k prize pool while a 3v3 aoe2 event carries 30k only
To add to that, 12k of that 44k for the Road to Wololo is paid for by start.ggIt's 4 month series with 16 separate events(4 A-tier, 14 B-tier events, 2,7k per event, ). 11k per month isn't much when there is just Drongo's 10k event during same period. Aoe2 has $75,7k just by counting 4 S-tier events(including T90's Titans golden league would make it 80,9k) vs $55k for aoe4 with no S-tier events before RBW6 for comparison
To add to that, 12k of that 44k for the Road to Wololo is paid for by start.gg
EGC in general has been doing a great job at getting outside sponsorship, whereas AoE2 is much more reliant on Microsoft
That doesn't make any sense, I don't think sponsors like start.gg, Surfshark or steelseries care about having control, they just want to get as many engagements or sales as possible.Begs the question -- why? Is it because a lot of aoe2 tournaments are self funded and sponsors are kept at bay for control and/or exclusivity?
Don't they care about viewership even more?That doesn't make any sense, I don't think sponsors like start.gg, Surfshark or steelseries care about having control, they just want to get as many engagements or sales as possible.
I suppose the business background of EGCTV helps. Unlike aoe2 folks who are mostly streamers-turned organisers, he actually seems to be a successful PR/business guy on his own. At least he can afford spending 10k on aoe3 and even more on aoe4 out of his pocketDon't they care about viewership even more?
Aoe2 has proven high viewership, yet aoe2 isn't getting any sponsoring, except RB. What could be the reason?
To add to that, 12k of that 44k for the Road to Wololo is paid for by start.gg
EGC in general has been doing a great job at getting outside sponsorship, whereas AoE2 is much more reliant on Microsoft
I wonder if anyone has actually reached out to potential sponsors with an offer.Don't they care about viewership even more?
Aoe2 has proven high viewership, yet aoe2 isn't getting any sponsoring, except RB. What could be the reason?