In the January patch they fixed the projectiles of ranged units which I was super excited about.
But then they undid that fix in the March Patch again. Ranged units, especially gunpowder units, are now back to being super inaccurate. And they didnt mention that change with a single word in the patch notes.
I cant get the downgrader tool to work for me so I cant test it on the old patch myself but the difference is huge. Check the way archers perform against villagers in this game from the January patch... https://youtu.be/n6VeIEJCcRY?t=673
and compare it to the way they do now... https://youtu.be/CXdZH7W73mI
That bug isnt tracked judging from the list in the official forums. The devs have said nothing about it in patch notes since they removed it. Do they not know it exists? This is such a terrible situation.
But then they undid that fix in the March Patch again. Ranged units, especially gunpowder units, are now back to being super inaccurate. And they didnt mention that change with a single word in the patch notes.
I cant get the downgrader tool to work for me so I cant test it on the old patch myself but the difference is huge. Check the way archers perform against villagers in this game from the January patch... https://youtu.be/n6VeIEJCcRY?t=673
and compare it to the way they do now... https://youtu.be/CXdZH7W73mI
That bug isnt tracked judging from the list in the official forums. The devs have said nothing about it in patch notes since they removed it. Do they not know it exists? This is such a terrible situation.