I was thinking today ...
If -35% from the dark age is too strong, but NOT having it from the dark age makes them very weak on Arabia, then there must be a sweet spot. i.e. something like:
“Goth infantry cost -20% starting from the dark age and -35% from the feudal age onwards.”
If 20% is too strong then reduce it to 15%. But if they’re totally overpowered with -35% from the dark age and far too weak without any bonus like that altogether in the dark age … then I think there must be a sweet spot.
It’s an indirect eco bonus that very much suits their aggressive style and only makes them stronger on open maps where drushing is viable. That’s what a barbaric infantry civ like Goths SHOULD be like. It’s just the case that -35% from the dark age may be far too strong.
Thoughts on -20% from the Dark age and -35% from the feudal age onwards, and if 20% from the dark age is still too cheap reduce it to -15%?
I think we WANT Goth to be top tier on Arabia instead of bottom tier … we just don’t want them to be overpowered and clearly much better than other top tier civs.
I’ve added a poll on the matter. Again, this is regarding the change in the latest update that made the Goth -35% infantry cost bonus start from the dark age instead of the feudal age. Here are some possible options for you to vote on.
Personally, I’ve decided that as their new bonus is so strong … I’m gonna play it safe and vote for -15% rather than -20% (from the dark age, they’ll still be -35% from feudal).
It may even be the case that -10% makes them strong on Arabia but even -15% is overpowered. Although, I doubt that -15% would be overpowered.
Again, for me, the goal is to make them top tier on Arabia, in a way that suits their style, but without them being totally OP.
If -35% from the dark age is too strong, but NOT having it from the dark age makes them very weak on Arabia, then there must be a sweet spot. i.e. something like:
“Goth infantry cost -20% starting from the dark age and -35% from the feudal age onwards.”
If 20% is too strong then reduce it to 15%. But if they’re totally overpowered with -35% from the dark age and far too weak without any bonus like that altogether in the dark age … then I think there must be a sweet spot.
It’s an indirect eco bonus that very much suits their aggressive style and only makes them stronger on open maps where drushing is viable. That’s what a barbaric infantry civ like Goths SHOULD be like. It’s just the case that -35% from the dark age may be far too strong.
Thoughts on -20% from the Dark age and -35% from the feudal age onwards, and if 20% from the dark age is still too cheap reduce it to -15%?
I think we WANT Goth to be top tier on Arabia instead of bottom tier … we just don’t want them to be overpowered and clearly much better than other top tier civs.
I’ve added a poll on the matter. Again, this is regarding the change in the latest update that made the Goth -35% infantry cost bonus start from the dark age instead of the feudal age. Here are some possible options for you to vote on.
Personally, I’ve decided that as their new bonus is so strong … I’m gonna play it safe and vote for -15% rather than -20% (from the dark age, they’ll still be -35% from feudal).
It may even be the case that -10% makes them strong on Arabia but even -15% is overpowered. Although, I doubt that -15% would be overpowered.
Again, for me, the goal is to make them top tier on Arabia, in a way that suits their style, but without them being totally OP.