[Zycat-AI Version 1.01 Readme]
For Age of Empires II : The Conquerors Expansion Pack [Version 1.0c / 1.0e]
DOWNLOAD: » "Zycat-1.01.zip"
COPYRIGHT INFORMATION: AGE OF EMPIRES II THE AGE OF KINGS AND THE CONQUERORS ARE COPYRIGHTED AND PATENTED 1997-2001 BY MICROSOFT CORPORATION. GENIE GAME ENGINE ARE COPYRIGHTED 1995-2001 ENSEMBLE STUDIOS, ALL TRADEMARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS, ALL RIGHTS RESERVED
INSTALLATION: Please put all files with a *.per or an *.ai extension in your AI folder (usually "C:\Program Files\Microsoft Games\Age of Empires II\AI"), but please let they stay in their folders.
PLAYING WITH Zycat-AI: Select "Zycat" from the drop down list in single player mode, where you usually selects "Computer". This A.I cannot be selected while in multiplayer mode due to the restrictions in the game itself.
FEATURES:
- No cheating, except at hardest (by No Cheating I mean no cc-whatever commands, not even strategical only cheats).
- Handles any map size, any pop-cap.
- Handles standard map types, custom maps are considered as a mixed map.
- Handles any game type.
- Full economic management (gatherers, market, and resource management system).
- Fast upgrade through the ages, while maintaining survivability.
- Civilization specific strategies emphasizing every civ's strength.
- Team Cooperation between Zycat A.Is.
- Player Interactivity (chatting and responds to taunts sometimes, but does not taunt).
- Random Personality.
- Human player friendly.
- etc.
TAUNTS, Supported taunts:
3 - Gives you 100 food if it has the resources.
4 - Gives you 100 wood if it has the resources.
5 - Gives you 100 gold if it has the resources.
6 - Gives you 100 stone if it has the resources.
31 - Makes the A.I attack immediately. Please note that this commands forces the A.I to attack, regardless of circumstances, so use with care.
36 - Makes the A.I delays it attacks, however it still attacks if it reaches pop-cap.
38 - Gives you its extra resources.
42 - Tells you what age it is in.
IMPORTANT NOTE : Use these taunts ONLY if you know what are you doing. You may screw up its economy by asking too much resources, or asking it to attack while it hasn't got enough military units.
DIFFICULTY DESCRIPTION:
Easiest : 200% Unit training time, cannot target villagers, -1 villager at start, cannot hunt boar.
Easy : 133% Unit training time, cannot target villagers, -1 villager at start, cannot hunt boar.
Moderate : -1 villager at start, cannot hunt boar.
Hard : Cannot hunt boar. This is the standard non-cheating difficulty setting.
Hardest : Cheats resources and some tactical cheats. It cheats to simulate an expert's play.
SPECIAL THANKS, in no particular order to :
* Elite Raider AKA Tonto_Demosthenes for his numerous suggestions and testings. Also for his scripts. (Man he's really an Elder Lord Guru of AI)
* DarkAngelBGE for his suggestions and his Duke A.I also proves to be a great challenge.
* rtaylor777 AKA Tonto_Maximus (his A.I is a great sparring partner, also gave me some inspiration).
* Tonto_Berrys66 for his suggestions, and his Gensaric A.I.
* Doktor Mabuse for his A.I (his A.I has minor cheats, but it's strong).
HISTORY:
1.01 - Made it much more aggresive in Random Map at Hardest difficulty, flushes are more frequent (and harder, too).
- Now it will train Infantry on Post Imperial Death Match, last time it won't even when using infantry civs.
- Fixed some issues with Post Imperial Death Match.
- Fixed some civs' Random Map strategies.
1.00 - Initial Release Version
CREDITS:
Created by Adrinata Kusuma AKA Zycat
Zycat A.I website : http://www.adrinata.net/ZycatAI
E-Mail : [email protected]
For Age of Empires II : The Conquerors Expansion Pack [Version 1.0c / 1.0e]
DOWNLOAD: » "Zycat-1.01.zip"
COPYRIGHT INFORMATION: AGE OF EMPIRES II THE AGE OF KINGS AND THE CONQUERORS ARE COPYRIGHTED AND PATENTED 1997-2001 BY MICROSOFT CORPORATION. GENIE GAME ENGINE ARE COPYRIGHTED 1995-2001 ENSEMBLE STUDIOS, ALL TRADEMARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS, ALL RIGHTS RESERVED
INSTALLATION: Please put all files with a *.per or an *.ai extension in your AI folder (usually "C:\Program Files\Microsoft Games\Age of Empires II\AI"), but please let they stay in their folders.
PLAYING WITH Zycat-AI: Select "Zycat" from the drop down list in single player mode, where you usually selects "Computer". This A.I cannot be selected while in multiplayer mode due to the restrictions in the game itself.
FEATURES:
- No cheating, except at hardest (by No Cheating I mean no cc-whatever commands, not even strategical only cheats).
- Handles any map size, any pop-cap.
- Handles standard map types, custom maps are considered as a mixed map.
- Handles any game type.
- Full economic management (gatherers, market, and resource management system).
- Fast upgrade through the ages, while maintaining survivability.
- Civilization specific strategies emphasizing every civ's strength.
- Team Cooperation between Zycat A.Is.
- Player Interactivity (chatting and responds to taunts sometimes, but does not taunt).
- Random Personality.
- Human player friendly.
- etc.
TAUNTS, Supported taunts:
3 - Gives you 100 food if it has the resources.
4 - Gives you 100 wood if it has the resources.
5 - Gives you 100 gold if it has the resources.
6 - Gives you 100 stone if it has the resources.
31 - Makes the A.I attack immediately. Please note that this commands forces the A.I to attack, regardless of circumstances, so use with care.
36 - Makes the A.I delays it attacks, however it still attacks if it reaches pop-cap.
38 - Gives you its extra resources.
42 - Tells you what age it is in.
IMPORTANT NOTE : Use these taunts ONLY if you know what are you doing. You may screw up its economy by asking too much resources, or asking it to attack while it hasn't got enough military units.
DIFFICULTY DESCRIPTION:
Easiest : 200% Unit training time, cannot target villagers, -1 villager at start, cannot hunt boar.
Easy : 133% Unit training time, cannot target villagers, -1 villager at start, cannot hunt boar.
Moderate : -1 villager at start, cannot hunt boar.
Hard : Cannot hunt boar. This is the standard non-cheating difficulty setting.
Hardest : Cheats resources and some tactical cheats. It cheats to simulate an expert's play.
SPECIAL THANKS, in no particular order to :
* Elite Raider AKA Tonto_Demosthenes for his numerous suggestions and testings. Also for his scripts. (Man he's really an Elder Lord Guru of AI)
* DarkAngelBGE for his suggestions and his Duke A.I also proves to be a great challenge.
* rtaylor777 AKA Tonto_Maximus (his A.I is a great sparring partner, also gave me some inspiration).
* Tonto_Berrys66 for his suggestions, and his Gensaric A.I.
* Doktor Mabuse for his A.I (his A.I has minor cheats, but it's strong).
HISTORY:
1.01 - Made it much more aggresive in Random Map at Hardest difficulty, flushes are more frequent (and harder, too).
- Now it will train Infantry on Post Imperial Death Match, last time it won't even when using infantry civs.
- Fixed some issues with Post Imperial Death Match.
- Fixed some civs' Random Map strategies.
1.00 - Initial Release Version
CREDITS:
Created by Adrinata Kusuma AKA Zycat
Zycat A.I website : http://www.adrinata.net/ZycatAI
E-Mail : [email protected]