Shimoga was originally made for Age of Empires 2: HD Edition, but due to popular demand I have converted the map to be playable on Voobly using WololoKingdoms.
Shimoga was one of the maps played in the Z tournament hosted on the 6th of April 2018 by streamer LynxStratsStreaming and myself.
The map has been thoroughly playtested and updated accordingly over multiple months. You can find a full changelog at the bottom of the thread.
Download the HD compatible version here.
Download the Voobly compatible version here.
Every player starts on a hill, with fruit bushes close by. The map is relatively normal, however, the stone is scattered around the players starting position. The always visible middle contains a number of important relics, but you will have to cut or chop your way into the middle to obtain them. The middle is also guarded by a bunch of hungry crocodiles.
Shimoga is part of my Z map series. A set of different and unique maps that is sure to challenge even the best players. You can find all the Z maps at the bottom of the thread.
• 1 town center
• 3 villagers
• 4 + 2 water buffalos
• 4 + 4 ostriches
• 1 boar
• 6 fruit bushes
Screenshots:
Changelog 03-06-2017 | Version: 1.0
• Better compatibility on other map sizes.
• Removed the Gaia canoes in the middle.
• Added miscellaneous visuals.
Changelog 16-02-2018 | Version: 2.0
• Complete compatibiliy on all map sizes, except LudiKRIS.
• Decreased the amount of forest.
• Decreased the amount of gold piles.
• Resources should spawn further away from the middle.
• Pushed spawns slighty further away from the middle.
• Added more variety to the textures.
Changelog 15-03-2018 | Version: 2.1
• Dolphins replaced with more appropriate randomized fish.
• Mangrove forests should now scale correctly on all map sizes.
• Fruit bushes are pushed further away from the town center.
• Removed two water baffalos.
• Water in the middle now scale correctly on all map sizes.
• Jungle forests now scale correctly on all map sizes.
• Ostriches should now always spawn apart from each other.
• Decreased the amount of spawn straggler trees by one.
• Relics now spawn and scale correctly on all my sizes.
• Cleaned up the code.
• Falcons has been replaced with macaws.
• Crocodiles now scale correctly on all map sizes.
• Slightly decreased the amounts of crocodiles.
• The map now scales correctly on all map sizes.
• Elevation now scales correctly on all my sizes.
Changelog 29-03-2018 | Version: 2.2
• Mangrove forests should now actually scale correctly.
• Added groups of stumps on leaves.
• Boars replaced with javelina.
• Spwans pushed slightly further away from the middle.
Changelog 22-04-2018 | Version: 2.3
• Added support for regicide.
• The script has been optimized.
• Players start with more villagers when playing regicide.
Changelog 26-04-2018 | Voobly Version: 3.0
• Map is now playable on Voobly using WololoKingdoms.
• Better compatibility on other map sizes.
• Removed the Gaia canoes in the middle.
• Added miscellaneous visuals.
Changelog 16-02-2018 | Version: 2.0
• Complete compatibiliy on all map sizes, except LudiKRIS.
• Decreased the amount of forest.
• Decreased the amount of gold piles.
• Resources should spawn further away from the middle.
• Pushed spawns slighty further away from the middle.
• Added more variety to the textures.
Changelog 15-03-2018 | Version: 2.1
• Dolphins replaced with more appropriate randomized fish.
• Mangrove forests should now scale correctly on all map sizes.
• Fruit bushes are pushed further away from the town center.
• Removed two water baffalos.
• Water in the middle now scale correctly on all map sizes.
• Jungle forests now scale correctly on all map sizes.
• Ostriches should now always spawn apart from each other.
• Decreased the amount of spawn straggler trees by one.
• Relics now spawn and scale correctly on all my sizes.
• Cleaned up the code.
• Falcons has been replaced with macaws.
• Crocodiles now scale correctly on all map sizes.
• Slightly decreased the amounts of crocodiles.
• The map now scales correctly on all map sizes.
• Elevation now scales correctly on all my sizes.
Changelog 29-03-2018 | Version: 2.2
• Mangrove forests should now actually scale correctly.
• Added groups of stumps on leaves.
• Boars replaced with javelina.
• Spwans pushed slightly further away from the middle.
Changelog 22-04-2018 | Version: 2.3
• Added support for regicide.
• The script has been optimized.
• Players start with more villagers when playing regicide.
Changelog 26-04-2018 | Voobly Version: 3.0
• Map is now playable on Voobly using WololoKingdoms.
• African Waters
• Boundary Brawl
• Campo Marsh
• Sandy Crater (coming soon)
• Holy Crest (coming soon)