It's interesting how all the tournament games are played as conquest. Does needing to secure at least one relic, and having to build/break the wonder add another angle to the game?
Thinking of the stalemate games on some maps, the possibility of making a wonder would add to the excitement. Or is it too costly/time consuming, and not viable at all? Could it be tweaked a little to bring it from "impossible" to "difficult to pull off"?
I feel like it could be tested out on different maps, but maybe it already has been before.
Thinking of the stalemate games on some maps, the possibility of making a wonder would add to the excitement. Or is it too costly/time consuming, and not viable at all? Could it be tweaked a little to bring it from "impossible" to "difficult to pull off"?
I feel like it could be tested out on different maps, but maybe it already has been before.