Everyone knows this, you have Xbows, or mangonel or any Unit in this game and task it to attack, but instead of attacking normally, it just cancels one attack and reloads as if it just attacked/shoot. Why is this happening?
This was never the case in AoC - DE uses the same Engine as AoC,
Why the hell is this happening? Its so frustrating especially in mangonel fights
Is there some Developer here who could explain this? What causes this? Just curious, it seems to occur only since DE but literally nothing was changed (in terms on Engine)
This was never the case in AoC - DE uses the same Engine as AoC,
Why the hell is this happening? Its so frustrating especially in mangonel fights
Is there some Developer here who could explain this? What causes this? Just curious, it seems to occur only since DE but literally nothing was changed (in terms on Engine)
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