The thing with it is, that i have 8-10 knights at min ~20 before you can get up castle age, eco cant be much damaged if drushes goes back with his militia to his own base to defend, and tower doesn't do much vs 2+2 knights, neither does archers.1.Hurt his eco using your scouts.
2.Wall up yourself, if you can, as much as possible.
3.Make a couple of spears if your map is too open. If not, you should be able to defend the knights with archers in your base. A tower too if you need. Do whatever you can to avoid getting your economy damaged!
4.Reach castle at ~21, upgrade to x-bows, and win the game.
I did a ton fc + kts recently, and i do get +2 armor by min 21 with 10+ktsrmcoo u aint gona have +2 armour for a long *** time if youre drush fc kts
Not bigger eco, when i up to castle i dont even make vils, just go all inIn my opinion, it's a bigger advantage for the person going scouts if the drusher sends his militia back to defend his base. He's the one reacting to your moves.
Also if you mean to say that your opponent will have bigger eco, stronger army, bigger in number, then you're doing something wrong with the 20 pop scout rush.
1.Hurt his eco using your scouts.
3.Make a couple of spears if your map is too open. If not, you should be able to defend the knights with archers in your base. A tower too if you need. Do whatever you can to avoid getting your economy damaged!
u can do it straight away lolrmcoo u aint gona have +2 armour for a long *** time if youre drush fc kts
If you want to counter knights without full walling, start massing spears at home from 2 barracks. They counter knights cost effective. Just wall in your wood maybe.
don't forget to delete your TCNot bigger eco, when i up to castle i dont even make vils, just go all in