I think it would be better if players should be able to delete stragglers that are part of a wall, as the player will have to chop the tree first and I think it's allowed in most other tournaments as well.Players are not allowed to delete any straggler trees which spawn near an opposing player’s town centre, or that form an opposing player’s wall.
do you really have to make a new seperate thread for each map?
Which seeds will play in which group?
I think it would be better if players should be able to delete stragglers that are part of a wall, as the player will have to chop the tree first and I think it's allowed in most other tournaments as well.
Regarding the map picks and bans I think it would be more fair if the order would be like ABBAABBA, since now the Higher seed will always be at a disadvantage. So for a best of 5 it would look something like this:
Higher Seed Map Ban #1
Lower Seed Map Ban #1
Lower Seed Map Ban #2
Higher Seed Map Ban #2
----------------------------------------------
Lower Seed Map Pick #1
Higher Seed Map Pick #1
Higher Seed Map Pick #2
Lower Seed Map Pick #2
Don't forget the drop bears!Would be fun if you had a data mod that would change the environment to look more like Australia/New Zealand. Might be difficult to do it quickly, but with kangaroos, emus, wombats, dingos, eucalypt/bottlebrush (acacia are already there) trees etc. it would look much better.
With a data mod that could actually be possible. If you cut a tree, have a random chance that a unit spawns and that could have any appearance, hp and attack.Don't forget the drop bears!