The Sand League will follow the same rules and settings as the main event, using the same map pack (WDC_Map_Pack_v2).
These are the dates and settings of each round:
Ro32: Deadline: May 09, 23:59 GMT
Ro16: Deadline: May 16, 23:59 GMT
Ro8: Deadline: May 23, 23:59 GMT
Semifinals and Finals will be coordinated with the players, but are aimed to be finished within the 2 weeks after the Ro8.
Ro32, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Karoo (civ pool 4)
Game 5: Mount Bromo (civ pool 6)
Ro16, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Pamir Mountains (civ pool 11)
Game 5: Sonora (civ pool 10)
Ro8, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Arctic Circle (civ pool 14)
Game 5: Huacachina (civ pool 5)
Semifinals, Best of 7:
Game 1: Map pack v2, free hidden civilisations, but no civilisation twice in one team in one game.
Game 2: Map pack v2, free hidden civilisations, no repetition from game 1
Game 3: 3 1v1 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 3.1 and 3.2
3.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
3.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
3.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 4: Antarctica (civ pool: Vikings, Britons, Teutons, Malay, Incas, Malians, Slavs)
Game 5: Kalahari (civ pool 4)
Game 6: Mount Bromo (civ pool 6)
Game 7: Ounianga (civ pool 13)
Final, Best of 7:
Game 1: Map pack v2, free hidden civilisations, but no civilisation twice in one team in one game.
Game 2: Map pack v2, free hidden civilisations, no repetition from game 1
Game 3: 3 1v1 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 3.1 and 3.2
3.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
3.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
3.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 4: Danakil; civ pool: Ethiopians, Malians, Berbers, Italians, Saracens, Persians, Chinese
Game 5: Pag (civ pool 12)
Game 6: Thar Desert (civ pool 9)
Game 7: Painted Desert (civ pool 15)
- Since Antarctica also uses the piles of wood stragglers like Umm al Samim, straggler deletion is also forbidden on the whole map there.
These are the dates and settings of each round:
Ro32: Deadline: May 09, 23:59 GMT
Ro16: Deadline: May 16, 23:59 GMT
Ro8: Deadline: May 23, 23:59 GMT
Semifinals and Finals will be coordinated with the players, but are aimed to be finished within the 2 weeks after the Ro8.
Ro32, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Karoo (civ pool 4)
Game 5: Mount Bromo (civ pool 6)
Ro16, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Pamir Mountains (civ pool 11)
Game 5: Sonora (civ pool 10)
Ro8, Best of 5:
Game 1: Map pack v2, free hidden civilisations
Game 2: 1v1 Bo3 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 2.1 and 2.2
2.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
2.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
2.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 3: Map pack v2, free hidden civilisations, no repetition from game 1
Game 4: Arctic Circle (civ pool 14)
Game 5: Huacachina (civ pool 5)
Semifinals, Best of 7:
Game 1: Map pack v2, free hidden civilisations, but no civilisation twice in one team in one game.
Game 2: Map pack v2, free hidden civilisations, no repetition from game 1
Game 3: 3 1v1 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 3.1 and 3.2
3.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
3.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
3.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 4: Antarctica (civ pool: Vikings, Britons, Teutons, Malay, Incas, Malians, Slavs)
Game 5: Kalahari (civ pool 4)
Game 6: Mount Bromo (civ pool 6)
Game 7: Ounianga (civ pool 13)
Final, Best of 7:
Game 1: Map pack v2, free hidden civilisations, but no civilisation twice in one team in one game.
Game 2: Map pack v2, free hidden civilisations, no repetition from game 1
Game 3: 3 1v1 (3 different players per team). Home maps have civ pools. Civilisations are free hidden pick in game 3.1 and 3.2
3.1 Team A (higher seed) chooses 1 map and one player, then team B chooses the player to face team A’s player 1
3.2 Team B (lower seed) chooses 1 map and one player, then team A chooses the player to face team B’s player 2
3.3 Map pack v2, random mirror civilisations – not played if both previous 1v1s are won by the same team.
Game 4: Danakil; civ pool: Ethiopians, Malians, Berbers, Italians, Saracens, Persians, Chinese
Game 5: Pag (civ pool 12)
Game 6: Thar Desert (civ pool 9)
Game 7: Painted Desert (civ pool 15)
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