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  • General Discussion

War is Coming: Map Making Contest

  • Thread starter UnknownAoCZone
  • Start date Jan 26, 2014
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C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #51
http://speedy.sh/edzNa/Knolls.zip

Mapshots (click to zoom):

http://imageshack.com/a/img543/4905/4yuk.png
http://imageshack.com/a/img855/1672/1v9s.png

mapimage.png
mapimage.png


Name of map: Knolls

Type: Land only

Description: An open land map with numerous small hills (knolls) throughout the map which can be of tactical use. Resources are scattered throughout the map. There is ample food and no scarcity of wood despite being an open map. The amount of gold and stone mines near a player's base is limited. However, there are a lot of gold and stone scattered in no-man's land throughout the map. Therefore map control is really important, discouraging the idea of staying inside a full-walled town. There are 6 relics, and no cliffs. The terrain is a mix of different types of dirt, grass and leaves trying to give the map a unique look.

Note: I started working from the dry arabia created for me by Idle_Beaver, but this map is never a desert map.

EDITED 1 FEB
 
S

Unknownscripter64

Longswordman
May 22, 2011
1,045
1,028
113
  • Jan 28, 2014
  • #52
If this was not HD, your screenshots may just be in the VirtualStore. For Vista and Win7, you can click on the "Compatibility Files" button on the command bar inside the "Screenshots" folder.

Random Google image of the "Compatibility Files" button:
http://www.gregcons.com/KateBlog/conten ... acvirt.jpg

For Windows 8, you will need to browse manually with File Explorer's address bar.
If you installed into Program Files (x86), browse to this folder:
%LocalAppData%\VirtualStore\Program Files (x86)\Microsoft Games\Age of Empires II\Screenshots\
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #53
Thanks man, that worked.
 
S

Unknownscripter64

Longswordman
May 22, 2011
1,045
1,028
113
  • Jan 28, 2014
  • #54
Great :D
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #55
EDIT: You can find new screenshots in original post of Knolls.
 
D

BelgiumDigital_Driver_

Member
May 25, 2009
169
16
23
37
  • Jan 28, 2014
  • #56
[url=http://www.aoczone.net/viewtopic.php?p=328788#p328788:si9hni1r]28 Jan 2014 said:
i pray for a highskilled tournament only on these new maps.. would donate $100
cos iam really bored of watching damn islands and ara hunswar
Click to expand...
+1, arabia huns has been played too much
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #57
Sorry for the lack of clarity in the last pics, I made new bigger resolution shots of the map in the original post.
 
P

BrazilPerFusioN

Member
Apr 5, 2010
428
5
23
  • Jan 28, 2014
  • #58
Really liked Carlos map.
 
M

FranceMiral

Halberdier
May 5, 2012
1,087
462
88
29
  • Jan 28, 2014
  • #59
Really good map Carlos but too much gold imo :/
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #60
Nice to read comments and appreciation.

@Miral: It has same number of total goldmines as ara, but the gold in the players vicinity is 3 mines less. I think it can lead to a more balanced play preventing the common incidences of early game becoming mostly about gold units(archers, xbows, knights) and late game becoming almost trash units only, necessitating more thought on the decision to field what type of army in all ages. :wink:
 
D

Unknownd0dge

Member
May 6, 2012
97
0
6
  • Jan 28, 2014
  • #61
Carlos, so essentially it is green arabia with +1 relic, no cliffs and slightly different hills?
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 28, 2014
  • #62
[url=http://aoczone.net/viewtopic.php?p=328847#p328847:1yvgwpiv]28 Jan 2014 said:
Carlos, so essentially it is green arabia with +1 relic, no cliffs and slightly different hills?
Click to expand...

Perhaps the map that it is most similar to is a green version of arabia but there are clear differences.

1. One main difference with green arabia is the amount of mines(gold/stone) near a player's base, and the overall distribution of the mines.
2. The map is less luck based than ara in the sense that one player getting really bad wood and the other really good wood doesn't exist.
3. Overall less wallable than ara since there are no cliffs to assist walling.
4. There are extra bushes around a player's town.
5. Among other minor differences, the map looks different anyway. :smile:
 
Gentle

BelgiumGentle

Halberdier
Jun 1, 2012
1,465
469
98
30
  • Jan 28, 2014
  • #63
Updated El Dorado to v3!

Changelog v3:
* Fixed a bug where players wouldn't get all their starting fish

The updated post:
viewtopic.php?f=3&t=98723&start=10#p328486

Download:
(El Dorado)
http://www.mediafire.com/download/mbqin ... ado_v3.rms
(El Dorado, water replaced by wood)
http://www.mediafire.com/download/jgn5f ... ter_v3.rms

This should be the FINAL version as there haven't been any other reported bugs.
 
R

FinlandRuubenstock

Well-Known Member
Aug 5, 2011
212
489
68
Suomi
  • Jan 28, 2014
  • #64
[url=http://www.aoczone.net/viewtopic.php?p=328762#p328762:6xaga4xr]27 Jan 2014 said:
STRANDED​
2N1joal.gif

Stranded is a nomad-style-map. All the players start off on a tiny island together. Villagers + transport ship. Everyone then gets into their ships and goes for the mainland where the resources are.

What makes this map stand out from a traditional nomad map is that you can follow other players, so there´s a lot of strategical opportunities. For example, 2 players can decide to land where the strongest opponent landed. Or, all the players of a team can decide to go for a certain part of the map, or split up, etc.

FULL MAP:

http://i.imgur.com/H0VYaym.jpg

DOWNLOAD:
Mirror 1: http://www67.zippyshare.com/v/28350836/file.html
Mirror 2: http://www.sendspace.com/file/v9fd7e
Click to expand...

This map rox!
 
R

Unknownrfr_kringle

Member
Jun 16, 2013
129
0
16
  • Jan 28, 2014
  • #65
CHEESE​
Newm.gif

Ok, so don´t we all agree that it´s more fun to watch offensive play rather than boring defensive play? We have seen maps where you start on a hill (Acropolis), but none where you actually start in a crater, till now. I therefore would like to introduce to you, CHEESE.

CHEESE is a map based on Green Arabia in which every player starts off in a crater (or hole of a cheese). This encourages you to be offensive which leads to more fun games for the viewers. The starting bases are also a bit more centralized than on Green Arabia. Give it a go!

FULL MAP:

http://i.imgur.com/ewJC5k0.jpg

DOWNLOAD:
Mirror 1: http://www21.zippyshare.com/v/55288894/file.html
Mirror 2: http://www.sendspace.com/file/to3bm9
 
zoro

Unknownzoro

Active Member
Apr 5, 2010
573
0
26
  • Jan 29, 2014
  • #66
i like this cheese.
 
U

UnknownUSC_kiky

Longswordman
May 24, 2011
1,384
729
113
  • Jan 29, 2014
  • #67
[url=http://www.aoczone.net/viewtopic.php?p=328811#p328811:3ysbmx69]28 Jan 2014 said:
[url=http://www.aoczone.net/viewtopic.php?p=328788#p328788:3ysbmx69]28 Jan 2014 said:
i pray for a highskilled tournament only on these new maps.. would donate $100
cos iam really bored of watching damn islands and ara hunswar
Click to expand...
+1, arabia huns has been played too much
Click to expand...

+1, Maybe you could add one mandatory game played on a random map selected from the map pool consisting of these new maps exclusively. That way we would see more than one new maps in WiC. Oh, this is the best age of AOC ever :lol:
 
L

Unknownlnightzl

Member
Oct 24, 2011
168
0
16
  • Jan 29, 2014
  • #68
someone should make a "maze" map of RM, would be really interesting lol
 
C

AustraliaCondoM

Known Member
Mar 25, 2010
3,941
65
53
  • Jan 29, 2014
  • #69
Gentle and Scripter's maps look great.

Is the no fog of war a new feature of userpatch? I don't recall being able to do that before.
 
O

Colombiaobi11

Member
Jun 14, 2011
358
0
21
  • Jan 29, 2014
  • #70
The cheese map seems to be really great to watch!
 
Cysion

BelgiumCysion

Well Known Pikeman
Apr 30, 2010
2,549
248
78
35
Belgium
www.forgottenempires.net
  • Jan 29, 2014
  • #71
[url=http://aoczone.net/viewtopic.php?p=328927#p328927:3fh1bbbg]29 Jan 2014 said:
Is the no fog of war a new feature of userpatch? I don't recall being able to do that before.
Click to expand...
There's an object called "map revealer" in AoE2, I guess that one is used to achieve the effect.
 
Gentle

BelgiumGentle

Halberdier
Jun 1, 2012
1,465
469
98
30
  • Jan 29, 2014
  • #72
[url=http://www.aoczone.net/viewtopic.php?p=328969#p328969:ia8q75la]29 Jan 2014 said:
[url=http://aoczone.net/viewtopic.php?p=328927#p328927:ia8q75la]29 Jan 2014 said:
Is the no fog of war a new feature of userpatch? I don't recall being able to do that before.
Click to expand...
There's an object called "map revealer" in AoE2, I guess that one is used to achieve the effect.
Click to expand...

DingDingDing, we have a winner! :D

It is indeed not a userpatch feature! :]
 
T

UnknownThe_Prophet

Known Member
Mar 25, 2010
6,358
35
48
  • Jan 29, 2014
  • #73
Uploading some new maps and also a new version of Seize the Hump as the original didn't work properly in 1v1.

kri46.jpg




syqd60.jpg




whblfo.jpg




25gtnj8.jpg
 

Attachments

  • Seize The Hump v3.zip
    1.3 KB · Views: 75
  • Accessible Forest.zip
    1.2 KB · Views: 81
  • Accessible Forest - Wet version.zip
    1.4 KB · Views: 71
  • Frozen Big Mac.zip
    1.6 KB · Views: 68
C

AustraliaCondoM

Known Member
Mar 25, 2010
3,941
65
53
  • Jan 29, 2014
  • #74
I did map scripting for years, I can't believe I never knew that function lol.

Seize the hump would be so much fun in a 4v4.
 
C

UnknownCarlos Ferdinand

Active Member
Jun 15, 2008
7,674
14
38
31
  • Jan 29, 2014
  • #75
How do you make those minimap screenshots?
 
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