Hey guys, I stumbled upon this scenario
And I thought it's so good, I wanted to share it with you.
Since I played it recently and you cannot build castles (which is boring as you dont have UU and UT's and the stone on the map would be useless), I decided to add triggers which lower the Range to Castle and Krepost to 1, and benefit from Range upgrades.
Please do not shoot projectiles over the river (Onager, Longbowmen) unless all players agree at the beginning.
So here is my updated version
And here is the original version
Credits to the guy who made this map initially
Should be played on Explored
Imagine this map being played by 8 pro players :O
Edit: Fixed an issue, new update is online now
P.s does anyone here has the time and interest to build this map diagonal? Like any other scenario, e.g Tower Defense. This would allow more space between the players.
And I thought it's so good, I wanted to share it with you.
Since I played it recently and you cannot build castles (which is boring as you dont have UU and UT's and the stone on the map would be useless), I decided to add triggers which lower the Range to Castle and Krepost to 1, and benefit from Range upgrades.
Please do not shoot projectiles over the river (Onager, Longbowmen) unless all players agree at the beginning.
So here is my updated version
And here is the original version
Credits to the guy who made this map initially
Should be played on Explored
Imagine this map being played by 8 pro players :O
Edit: Fixed an issue, new update is online now
P.s does anyone here has the time and interest to build this map diagonal? Like any other scenario, e.g Tower Defense. This would allow more space between the players.
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