Hi there,
I summed up three basic build orders which are ment to visualize the distribution of villagers until you reach early castle age.
Here, I included a fast castle build for more closed maps (arena, hideout, gold rush, black forest etc.) and a scout and archer build for more aggressive strategies which might be suitable for more open maps like arabia.
Please do not consider these builds to be perfect - the main reason I created this sheet was to help newer players to understand the basics of different builds and to visualize them. Also, the timing of buildings and technologies might change up to your experience when playing different civs and maps.
If there are any suggestions or important changes to be made, let me know what you think.
Have fun and enjoy playing,
cheers,
Forseti
I summed up three basic build orders which are ment to visualize the distribution of villagers until you reach early castle age.
Here, I included a fast castle build for more closed maps (arena, hideout, gold rush, black forest etc.) and a scout and archer build for more aggressive strategies which might be suitable for more open maps like arabia.
Please do not consider these builds to be perfect - the main reason I created this sheet was to help newer players to understand the basics of different builds and to visualize them. Also, the timing of buildings and technologies might change up to your experience when playing different civs and maps.
If there are any suggestions or important changes to be made, let me know what you think.
Have fun and enjoy playing,
cheers,
Forseti