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  • Rules & Settings

SRHD Rules / Settings

  • Thread starter UnknownQueros
  • Start date May 24, 2017
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Not open for further replies.
Q

UnknownQueros

Member
Jun 11, 2016
72
0
6
  • May 24, 2017
  • #1
The slightly improved copy pasta:
  1. All Players must respect the tournament schedule and times for each round. A no show 30 minutes after the scheduled time will result in an admin loss
  2. If both players cannot come to an agreement in scheduling their match, the staff will analyse the situation and schedule in order to add a viable admin time that suits both players to the best of our ability.
  3. When scheduling all times must be discussed using date and time in GMT time. Check your time in GMT here http://www.worldtimeserver.com/current_time_in_UTC.aspx
  4. Every player must respect their opponent. Bad behaviour (determined by staff) will result in a warning and may lead to an immediate disqualification of a player. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games are allowed.
  5. Players that sign up agree to the 'no smurf' rule. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.
  6. All games MUST be played on Age of Empires 2: HD Edition on steam using all expansions.
  7. After the games have been played the winning player must post the recorded games to the AoCZone subforum, no recorded games means NO WIN. If the recorded games are lost the games must be replayed, no matter the result of the previous games.
  8. All the games must be scheduled and confirmed by both players on an AoCZone scheduling topic in the relevant subforum.
  9. In case of disconnections, the game must be saved and restored. All of the .aoe2record recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
    If restoring is not possible, the recorded game should be provided, along with any additional information to the admins on the AoCZone subforum
  10. Once two players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players fails to arrive, the waiting player must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the lobby game room and post the screen shot in the respective scheduling thread. This way, tournament admins will know how long the player waited and upon admins decision the player that did not come might get an admin loss for the games. Do not try to edit time arrangement posts in an attempt to get free wins, because the forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished according to the rules.
  11. If a game is not recorded, it must be replayed regardless of result and evidence of it.
  12. English is the preferred language of this tournament. Scheduling in English would be nice so the admins can read the scheduling posts
  13. New rules can be added and current rules can be changed. However, admins MUST inform the players about such changes on the AoCZone subforum.
  14. No player will be allowed to refuse the presence of an official tournament streamer (Only 1 per game taking lag in consideration). Players must be messaged beforehand.
  15. Players must only sign up one account and no smurfing is tolerated

Game settings:
Game:Custom
Location: Random 'light random' map / HM pick from the map pack
Size: 2 player map
Difficulty: Standard
Resources: Standard
Population: 200
Game Speed: Normal
Reveal Map: Normal
Starting Age: Standard
Victory Condition: Conquest
Teams Together: [X] Yes
All Techs: [ ] No
Allow Cheats: [ ] No
Lock Teams: [X] Yes
Lock Speed: [X] Yes
Record Game: [X] Yes

  1. A civ cannot be picked twice in the same series by the same player.
  2. You also cannot pick the set map as a home map already in the series
  3. Bugged maps: If a player starts with a bugged map the player may decide to restart the game, but this must be said during the first 5:00 minutes (game time) without using up their one allowed restart. A bugged map is defined as: a stuck villager or scout, standard sheep, boar or deer not able to be taken by vills, berries with 4 or less sides of berries free to be eaten, a main gold mine with 4 or less sides of gold free to mine, a main stone mine with 4 or less sides of stone free to mine. Secondary golds/stones or extra patches of deer/boar are not affected by this rule.
  4. Restarts:
    In a best of 3 each Player is awarded one restart each.
    In a Best of 5 each Player is awarded one restart each.
    In a Best of 7 each player is awarded two restarts each.
  5. A restart must be requested before minute 5:00 game time (remember that this is shorter than real minutes). The player that requests a restart must resign. When a game is restarted, the civilizations must be the same per player as in the previous attempt.
  6. Any graphic changes that only affects the player's Age of Empires 2: HD edition are allowed.
  7. Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from the tournament
  8. All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
  9. By signing-up for the tournament, you automatically agree with all the tournament rules and settings.

Round specific settings:

Map / Civ settings:

Round of 32: (BO3)
map--------------civ / civ

Random map----hidden civ
HM loser---------loser pick / mirror
HM winner-------mirror

Round of 16: (BO3)
Random map----hidden civ
HM loser---------loser pick / mirror
HM winner-------mirror

Quarter finals: (BO5)
Random map----hidden civ
HM loser---------loser pick / mirror
HM winner-------mirror
Random map----hidden civ
Meatballs---------hidden civ

3rd place match same settings as semi finals

Semi finals: (BO5)
Random map----hidden civ
HM loser---------loser pick / mirror
HM winner-------mirror
Random map----hidden civ
Atacama---------hidden civ

Finals: (BO7)
Atacama--------------hidden civ
Double Migration----hidden civ
Border Dispute-------hidden civ
Hills-------------------hidden civ
Land of Lakes--------hidden civ
Sand Maze------------hidden civ
Slippery springs------hidden civ

The home map pool is all maps from the light random map pack
 
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