Spectator Overlay Wish-list

New Zealandgreen eggs

Known Member
Jul 28, 2017
108
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58
Chicago
#26
First post in aoezone here. I would like to see:

2) "resource production rate" broken down down by type of resource. This would differ from resource collection totals, by showing an estimate of total eco. formula might be (# of gold miners x gold mining upgrades x eco upgrades) + (# of lumberjacks x lumber upgrades x eco upgrades) + ... etc . This would not account for long distance mining, but it could give a decent idea of economy, with more nuance than simply "number of vills total"
A similar (but simpler) idea: resource collection rate represented as a quantity collected over the past minute (for instance) of game time. This wouldn't be as immediately responsive to sudden eco changes, but it would account for long distance mining/chopping and (more importantly) trade efficiency. Would need to exclude resource purchasing and sling.
 
Jan 13, 2019
19
9
8
#27
Idle rate (total idle time as a percentage of overall villager/fishing ship lifetime).
I think that same kind of information could be obtained by just adding total number of resources obtained

But I agree it should be added to the main overlay somewhere


I would like to see current amount of resources gathered per second. I think it can be calculated by adding how much the total number of resources increased during last 15 seconds and then dividing by 15
<-- It's the same than green eggs said, but I would prefer it like 15s so it gives better insights of raiding effects
 
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