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Spectator Overlay Wish-list

  • Thread starter Norway_PkZ_
  • Start date Nov 17, 2018
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_PkZ_

Norway_PkZ_

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  • Nov 17, 2018
  • #1
This is a wish-list for Spectator overlay (Voobly mod). I had to make this thread because i lost track of the requests posted in multiple forums.

Please follow this rule when posting: Only one single line (can be a few) that ONLY describe the request. No discussion about anything else. That way i can go through the list and cross out when done or refused.

Thank you :smile:
 
100Dragonstar

India100Dragonstar

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  • Nov 17, 2018
  • #2
show upgrade cost of units somehow in techtree/spec overlay

Edit: @100Dragonstar PM me where you want that displayed. An SS of an example would be nice.
 
Last edited by a moderator: Nov 18, 2018
K

Aland Islandskw1k000000

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  • Nov 17, 2018
  • #3
show black smith upgrades with an easy on off toggle
 
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P

Germanyphilipp94831

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  • Nov 17, 2018
  • #4
Show number of TCs

@philipp94831 : Not possible. I will look into display TC BUILT.
 
Last edited by a moderator: Nov 18, 2018
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P

Germanyphilipp94831

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  • Nov 17, 2018
  • #5
Show sum of stats per team
 
Tuang

MyanmarTuang

Active Member
Aug 17, 2016
33
97
33
  • Nov 17, 2018
  • #6
Show stats for self. Not sure some people might call it cheating but it would be useful for practicing.
Option to be able to choose stats the user wants.


@Tuang: Voobly specoverlay api doesnt allow this. It only works when spectating on voobly.
 
Last edited by a moderator: Nov 18, 2018
H

NorwayHJFE

Known Member
Aug 22, 2011
397
206
48
30
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www.aoczone.net
  • Nov 17, 2018
  • #7
APM stats would be fantastic.
 
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D

Irelanddooog

Halberdier
Mar 3, 2018
379
1,187
98
  • Nov 17, 2018
  • #8
To be able to see the number of Navy units instead of counting as overall military. Much like the way fishing ships are in a separate category to villagers
 
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nimanoe

Netherlandsnimanoe

Administrator
Staff member
Bronze Supporter
Jan 15, 2014
3,450
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27
  • Nov 17, 2018
  • #9
some bugfixes:
idle fishingships are counted as villagers
it doesn't show the right amount of stone sold/bought (typically showing around 10-20x the real amount)

@nimanoe: Thats what the API returns. I think its multiple by 100. Will look into it though.
 
Last edited by a moderator: Nov 18, 2018
MembTV

SpainMembTV

Knight
Aug 17, 2011
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  • Nov 17, 2018
  • #10
No tradecarts in dark age, i always try to make market in BF in darkage aswell
 
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addstrike

Swedenaddstrike

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  • Nov 18, 2018
  • #11
I agree with philip, a row that accumulates a teams stats would make it far easier to get an overview of how the teams are doing.

Thank you for a great tool and the openness to take input on it!
 
P

Germanyphilipp94831

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  • Nov 18, 2018
  • #12
Show eco upgrades
 
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andae23

Netherlandsandae23

Longswordman
Jan 9, 2016
132
682
108
29
Gelderland, NL
  • Nov 18, 2018
  • #13
Option to only see upgrades/table from one player (for spectating from player's POV)
 
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S

UnknownStriderHiryu

Member
Nov 3, 2017
11
33
13
  • Nov 19, 2018
  • #14
These two in my mind are essential.

  • Add another column for Town Centres.
  • Add another column for Economy bonuses with None / HC / WB denoting Handcart and Wheelbarrow.
The following would be nice to have:

  • Ballistics / Chemistry as another column
  • Fletching / Bodkin Arrow / Bracer as another column under "Range" and have one of F / Bo / Br as displays.
  • Forging / Iron Casting / Blast Furnace as another column under "Melee" and have one of F / I / B as displays.
  • Scale Mail / Chain Mail / Plate Mail as another column under "Cavalry" and have one of S / C / P as displays. if a player also has Bloodlines it's added in the same column, so in Feudal it might say S + BL
 
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MembTV

SpainMembTV

Knight
Aug 17, 2011
1,657
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  • Nov 21, 2018
  • #15
i think something that is crucial in the ratio kill death K/D that you add after the number from D (deatch) a number in (-) that say how many of those death are vills, is very important to know, cuz is not same to kill 20 units if they are skirms, but 10 if those are 8 vills

@MembTV : Spectator Overlay does not have access to that info. Only total D/K are available for now.

spec overlay feature.png
 
Last edited by a moderator: Nov 21, 2018
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B

Austria_balcanman

Known Member
Dec 6, 2013
232
205
48
  • Nov 21, 2018
  • #16
MembTV said:
i think something that is crucial in the ratio kill death K/D that you add after the number from D (deatch) a number in (-) that say how many of those death are vills,
Click to expand...
and how many died by friendly fire and how many by boars and wolves
 
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willworkforicecream

Isle of Manwillworkforicecream

Champion
Dec 21, 2014
295
527
128
USA USA USA!
  • Nov 21, 2018
  • #17
I'm seeing some requests for showing blacksmith/eco upgrades. Would it be possible to have something like the Tech Tree UI mod for HD but it would show (or maybe ungray out) techs as they are researched? Seems like good use of the bar there since we have wider screens these days and have space to spare next to the minimap.

@willworkforicecream : Spectator Overlay API are unable to draw outside the actual game-area. That mean the bottom can not be used.
 
Last edited by a moderator: Nov 21, 2018
T-West

United StatesT-West

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Feb 2, 2014
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  • Nov 21, 2018
  • #18
Disable the tool tips in the bottom left of the screen while spectating (e.g. if a spectator hovers their mouse cursor over the mini-map, the bottom left of the screen displays a "Mini-map" tool tip---this text can make the bottom row of the spectator overlay difficult to read).

This feature might be more appropriate as a separate mod, but it could be nice to have the tool tips removed only when spectating and not when playing.
 
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H

NorwayHJFE

Known Member
Aug 22, 2011
397
206
48
30
Norway
www.aoczone.net
  • Nov 23, 2018
  • #19
In SC2 spectator display they can show what upgrades have been made. If we can get something similar for AOE II that shows upgrades made by a specific player.

kw1k000000 said:
show black smith upgrades with an easy on off toggle
Click to expand...
+1 This.
 
robo

Australiarobo

Administrator
Dec 12, 2011
8,466
1
9,130
153
Australia
twitter.com
  • Nov 23, 2018
  • #20
When looking at the eco comparison graph (Ctrl + Shift + D) for team games, can the vil count take away the trade count?

At the moment it displays something like team vil count 300, trade count 100, when actually its 200 vils and 100 trade. This is simple to work out if you think about it a little bit, but for new users/stream watchers it might be confusing.

@robo: Implemented and will be fixed in next release.
 
Last edited by a moderator: Nov 24, 2018
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Holleridudodel

UnknownHolleridudodel

Known Member
Jul 30, 2017
102
191
53
  • Dec 31, 2018
  • #21
I'd like to have a panel that shows the amount of some specific buildings been built, similiar to the castles count.
e.g. number of tcs
On water maps it might be nice to be able to see the number of docks, on land maps it might come handy to have an overview of the military buildings. To see in one look who is going for one, who for two stables and so on... Who is lacking production buildings and so on...
On maps with a lot of shore fish like bedouins, or rehydration it would be nice to see number of mills for example aswell.
 
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H

GermanyHades85

Member
Aug 12, 2012
122
4
23
  • Jan 5, 2019
  • #22
Idle time as sum of each worker and fishship would be great.
 
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V

United StatesVerlocVerlocVerloc

Member
Jan 20, 2019
5
8
8
  • Jan 22, 2019
  • #23
First post in aoezone here. I would like to see:

1) villager-only K/D (enemy villagers killed/ one's own villager's killed) broken down by age

2) "resource production rate" broken down down by type of resource. This would differ from resource collection totals, by showing an estimate of total eco. formula might be (# of gold miners x gold mining upgrades x eco upgrades) + (# of lumberjacks x lumber upgrades x eco upgrades) + ... etc . This would not account for long distance mining, but it could give a decent idea of economy, with more nuance than simply "number of vills total"
 
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stereoactivo

Colombiastereoactivo

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Jan 11, 2018
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  • Jan 23, 2019
  • #24
Any way to export real time data to be consumed in another program? Similar to what happyleaves did with the browser information, that he consumed there using a web service.

UI options that aoe engine offers are very limited, so want to build something more good looking

Note: I can help if needed
 
Last edited: Jan 23, 2019
green eggs

New Zealandgreen eggs

Longswordman
Jul 28, 2017
382
1,175
108
Chicago
  • Jan 23, 2019
  • #25
Idle rate (total idle time as a percentage of overall villager/fishing ship lifetime).
 
Last edited: Jan 23, 2019
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