Hello!
I was thinking and want your opinion on this:
1. In castle age, we remove long swordsman instead, we get two-handed swordsman (or long swordsman get two-handed's stats and remove two-handed - just because long swordsman has a better look :P)
This would improve the unit on castle age, making it more usefull, and make reach champions cheaper and quicker (if the upgrade to champion become too cheap, this could be changed for a better value).
2. Make militia line have a speed of 1 (actual is 0.9) this will make the unit faster than archers(speed 0.96) and not as vulnerable as they are today. Also it will make them better against eagles (speed 1.15) (or at least, keep the militia line the same speed as archer line?)
Not sure if both changes would be too much or just enough... what do you think?
Thanks boys!
I was thinking and want your opinion on this:
1. In castle age, we remove long swordsman instead, we get two-handed swordsman (or long swordsman get two-handed's stats and remove two-handed - just because long swordsman has a better look :P)
This would improve the unit on castle age, making it more usefull, and make reach champions cheaper and quicker (if the upgrade to champion become too cheap, this could be changed for a better value).
2. Make militia line have a speed of 1 (actual is 0.9) this will make the unit faster than archers(speed 0.96) and not as vulnerable as they are today. Also it will make them better against eagles (speed 1.15) (or at least, keep the militia line the same speed as archer line?)
Not sure if both changes would be too much or just enough... what do you think?
Thanks boys!