Saiyanhood: Legends United will be homing a whole Array of Maps numbering 33.
Download: SLU_Map_Pack_v2
Download Individual Maps: SLU_IndividualMaps_v2
HOME MAP RULES:
While picking a Home Map teams must note that the match must not already be Included in the list of games of the round and must not have already been played in the games prior to it due to random generation from the SLU_Map_Pack_v2. For Example:
Game 1: SLU_Map_Pack (Free Civilizations/Hidden)
Game 2: Home Map of Loser of Game 1 (Free Civilizations/Hidden)
Game 3: Home Map of Winner of Game 1 (Free Civilizations/Hidden)
Game 4: Simultaneous 1v1's on SLU_Dry Arabia (Free Civilizations/Hidden: No Aztecs/Huns)
Game 5: SLU_Map_Pack (Mirror Civilizations)
as Game 4 of the above set of games has SLU_Dry Arabia as Its Map therefore. in Game 2 and Game 3, neither team may choose SLU_Dry Arabia. Additionally, supposing in Game 1, the map generated was Gold Rush, Gold rush must not be chosen further as a Home Map in Game 2 or Game 3.
LIST OF MAPS
SLU_MONGOLIA
SLU_OASIS
SLU_NOMAD_v2
SLU_DOUBLEARABIA
SLU_FORTRESS
GHOSTLAKE
BALTIC
TEAM ISLANDS
GOLD RUSH
ARENA
SLU_ATACAMA
SLU_BIGFOOT
SLU_BORDERDISPUTE
SLU_PLAINS
SLU_GOLDENHILL
SLU_HAMBURGER
SLU_HILLS
SLU_MEATBALLS_V2
SLU_SAND_MAZE
SLU_SLIPPERY_SPRINGS
SLU_SOUL
SLU_TENTACLE_ISLE
SLU_ACROPOLIS
SLU_BEDOUINS
SLU_BOARDS_OF_CANADA
SLU_CROSS
SLU_DRY_ARABIA
SLU_LAND_NOMAD
SLU_MFOPLATEAU_V2
SLU_PILGRIMS_V2
SLU_SEIZE_THE_HUMP
SLU_ZERO
SLU_CHAOS_PIT_V3
SLU_MONGOLIA
SLU_OASIS
SLU_NOMAD_v2
SLU_DOUBLEARABIA
SLU_FORTRESS
GHOSTLAKE
BALTIC
TEAM ISLANDS
GOLD RUSH
ARENA
SLU_ATACAMA
SLU_BIGFOOT
SLU_BORDERDISPUTE
SLU_PLAINS
SLU_GOLDENHILL
SLU_HAMBURGER
SLU_HILLS
SLU_MEATBALLS_V2
SLU_SAND_MAZE
SLU_SLIPPERY_SPRINGS
SLU_SOUL
SLU_TENTACLE_ISLE
SLU_ACROPOLIS
SLU_BEDOUINS
SLU_BOARDS_OF_CANADA
SLU_CROSS
SLU_DRY_ARABIA
SLU_LAND_NOMAD
SLU_MFOPLATEAU_V2
SLU_PILGRIMS_V2
SLU_SEIZE_THE_HUMP
SLU_ZERO
SLU_CHAOS_PIT_V3