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ArgentinaImRiver

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Jul 22, 2012
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#1
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World Cup – Brother in Arms

I've been wanting to sponsor and develop a tourney for quite some time now, and I always loved the spirit of the Nations Cup or when people get to represent their countries! So I decided to do an open-tourney where the main expectation is for everyone to have fun while still being the highest competitive level possible!
The only thing you ned to sign up is to have one team-mate from the same country!


Tourney will be played on AGE OF EMPIRES 2: WOLOLOKINGDOMS (ALWAYS MOST RECENT VERSION)


Time Frame:
Administration:
Sign Up Deadline : 20/10/2018
Seeding: 21/10/2018
Brackets: 21/10/2018 [ The 8 Highest-Rated Teams, get a spot in the group stage automatically ]

Qualification Stage:
Round of 96: 22 Oct – 28 Oct
Round of 48: 29 Oct – 4 Nov

Group Stage
Round 1 : 5 Nov – 11 Nov
Round 2: 12 Nov – 18 Nov
Round 3: 19 Nov – 25 Nov

Final Stage
Ro16: 26 Nov – 2 Dec
Ro8: 3 Dec – 9 Dec
Semifinal : 10 Dec – 16 Dec
Final and 3rd Place : 17 Dec - 23 Dec


Match-Ups
Qualification Stage(BO3):
Game 1: Arabia, Hidden Civilizations
Game 2: Home Map of whoever lost Game1, Hidden civilizations
Game 3: Home Map of whoever won Game 1, Hidden civilizations

Group Stage (BO3):
Game 1: Arabia, Hidden Civilizations
Game 2: Home Map of whoever lost Game1, Hidden civilizations
Game 3: Home Map of whoever won Game 1, Hidden civilizations

Final Stage Ro16,Ro8,Semifinal (BO5)
Game 1: Arabia, Hidden Civilizations
Game 2: Home Map of whoever lost Game1, Hidden civilizations
Game 3: Home Map of whoever won Game 1, Hidden civilizations
Game 4: Home Map of whoever is losing, Hidden Civilizations
Game 5: Home Map of whoever lost Game 4, Hidden Civilizations

Final Stage – Grand Final (Bo7)
Game 1: Arabia, Hidden Civilizations
Game 2: Home Map of whoever lost Game1, Hidden civilizations
Game 3: Home Map of whoever won Game 1, Hidden civilizations
Game 4: Home Map of whoever is losing, Hidden civilizations
Game 5: Home Map of whoever is losing, if tied Loser of Game 4, Hidden civilizations
Game 6: Home Map of whoever is losing, Hidden civilizations
Game 7: Home Map of whoever lost Game 6, Hidden civilizations

* A team can't pick the same civilization twice in the same Match-Up
* A Home Map can't be a map that has already been played in the Match-Up (Arabia can't be chosen as HM)


Tournament Maps
WC_Arabia
WC_Arena
WC_Bedouins
WC_Chaos Pit
WC_Continental
WC_Ghost Lake
WC_Land Nomad
WC_Mongolia
WC_Nomad_v2
WC_Oasis
WC_Rift Island
WC_Sahara
WC_Scandinavia
WC_Team Acropolis
WC_Team Islands
WC_Valley
WC_Yucatan
[email protected]
[email protected]
[email protected] Nomad

Link to download all these custom maps


Game Settings
§1 - Game Settings
The game settings must be the following.
Game: Random Map
Location: Determined by stage/round, all the additional maps for the tournament
Size: 4 players
Difficulty: Standard
Resources: Standard
Population: 200
Game Speed: Normal
Reveal Map: Normal
Starting Age: Standard
Victory Condition: Conquest
Teams Together: [X] Yes
All Techs: [ ] No
Allow Cheats: [ ] No
Lock Teams: [X] Yes
Lock Speed: [X] Yes
Record Game: [X] Yes
Multiple Building Queue: [MQ] (If all players agree, SQ )

§2 - Tournament Maps
Custom Maps

§3 - Nomad Starts
No Rush 90 seconds (1 min 30 seconds). - Not walling enemy units
TCs should not be in range of an enemy TC. If this should happen, game will be replayed. If the player who put the TC second could see that the enemy TC was in range, Admin Loss will be given to that team.

§4 - Restarts
In a Best of 3 each team is awarded one restart each.
In a Best of 5 each team is awarded one restart each.
In a Best of 7 each team is awarded one restart each.
A restart must be requested before minute 4:00 game time (remember that this is shorter than real minutes). When a game is restarted, every player must chose the same civilizations as in the previous attempt. It is also not allowed to swap players.

§5 - Bugged Map Restarts
If a player starts with a stuck villager, his team may decide to restart the game, but this must be said during the before minute 1:00 game time. A restart requested due to a stuck villager does not count as one of the restarts awarded before a series.

A team can request bugged map restarts during the first 4 minutes (game time). A restart requested due to a bugged map does not count as one of the restarts awarded before a series. A map counts as bugged if at least one of the following is true, in case of a standard resource start:
  • Gold: Less than 4 tiles of a main gold cluster are at least accessible on one side, extra golds are excluded.
  • Stone: Less than 2 tiles of a stone cluster are at least accessible on one side, extra stones are excluded.
  • Berries: Less than 4 tiles of a berry cluster are at least accessible on one side.
  • Animals: Spawned with less than 3 deer or less than 8 sheep or less than 2 boars or one or more of the animal being trapped.

§7 - Hidden Different Civilizations
Hidden Different Civilizations means a civilization must be picked, choosing "Random" or "Team Random" at the start of the game is not allowed.

§8 - Graphical Mods
Any graphic changes that only affects the player's Age of Empires II: The Conquerors are allowed.

§9 - Cheating
Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from the event and banned from future events.

§10 - Automatic Agreement & Punishment
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.


Prizes [ Click Here ]
  • 1st 30%
  • 2nd 25%
  • 3rd 15%
  • 4th 10%
  • 5-8th 5%

How will it Work?
The 8 highest Combined (TG+1v1 Rated)/2 will be automatically qualify to the Group Stage (OBS: Only one team per country will be allowed to be seeded as head of a Group). The other 24 Teams will be decided in a previous Qualification Round. With that a total of 32 Teams, will participate in 8 Groups of 4 Teams. We will then have 4 Rounds, where all will play vs all.
The two best teams of each group will then go to the Final Stage, or “Playoffs”.

Criteria to pick two best Team:
1) Series of Matches won
2) Team who won the series vs other tied countries
3) Number of Games won
4) Number of enemy-Home Maps won
5) Highest Seed


Recorded Games
Untill the last game of the Group Stage, all games have to be played under the “Match Stats Only” Rated on Voobly. From the Playoffs on, Games should be unrated, and emailed to the Tournament admin to :
[email protected] . The Title must be The Round and the countrys facing each other. All recs must be included, and if dropped both parts too. E.G. (Ro16 USA vs Canada ). Recorded must be orderly named too, with the following format:
WC USA vs Canada Game 1.mgz


Streaming Policies
All games until the Final Stage are open for streaming, including Player’s POV. Only rule is you have to put the Tournament banner between the games and let it clear that the tournament is organized and sponsored by “Riverplation” , and if you want to watch the games in Spanish you can follow him on YT as “Nacho AoE”.

The Ro16 will be streamed by every Official Streamer at the same time. Recorded will be sent one by one by Riverplation through a Discord channel, yet to be determined, so that all streamers have the opportunity to do it simultaneously.
Times for the Recorded of Ro16 will be:
2 Match-Ups 7th Dec 21:00 GMT
3 Match-Ups 8th Dec 21:00 GMT and
3 Match-Ups 9th Dec 21:00 GMT .

If this is not possible because of Scheduled times, Streamers will be let known and another way will be noticed.

From Ro8 on, all games will be streamed Live. Password in the voobly rooms will only be sent to Official Streamers, by tournament admin.

Who Qualifies as Official Streamer?

He who donates at least 20 U$D to the tourney and is willing to put the Banner between the games may be listed as Official Streamer! Only Non-Spanish speaking streams are allowed as official streamers! Just PM me your Twitch/Youtube Link and you’ll be added :smile: . REMEMBER: ANY NONE OFFICIAL STREAMER MAY CAST ALL GAMES UNTILL THE FINAL STAGE BEGINS ( THAT INCLUDES QUALIFICATION AND GROUP STAGE )


SING UPS (2-3 Players): Here

Comment that Topic with the title " Sign Up WC - Country X"
Player 1 (Scheduler)
Aoezone Nickname:
Voobly Nickname (Provide Nick and Link):
Player 2
Aoezone Nickname:
Voobly Nickname(Provide Nick and Link) :
Player 3
Aoezone Nickname:
Voobly Nickname (Provide Nick and Link):


*Rules may be changed/added any time by an administrator, but it will be informed in red in a comment on this post.

Admins of the Tourney : ImRiver , @Poxo
Advisors: @Lanchi
 
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SpainPoxo

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Oct 27, 2012
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#3
- Edit: During the qualification stage the teams winning the matches must upload the recorded games in a new topic under the recorded game section with the format:
Topic name: QF RX Country Y vs Country Z
Recorded file name: QF RX Country Y vs Country Z game 1/2/3.mgz


Packing them in a .rar or .zip file is apreciated.
 
Dec 19, 2016
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#4
Group Stage Addition Rules:

.Home Map
Both team need to clarify the home map they want to pick before Game 1
(The lower team on team list pick first)

.Wrong Civilization
If Team A pick a wrong civ vs Team B
 (either repeat from previous games or both player use same civ in one game)
 1. Team A -1 Re. If already use it then Team B +1 Re.
 2. Team A re-pick one civ to replace the wrong civ and tell Team B, Team B can change their pick.
If one team pick wrong civ second time in a series, admin lose for this series would be given.
If both team pick wrong civ in the same game, then just re-pick, nothing happen.

.Recorded Games Uploading
The Winner have to upload the recorded games in a new topic under Recorded Games forum
Title: Group X (flag) (team name) vs (team name) (flag)
 Check flag code here
File name: Group X (team name) vs (team name).zip
 Group X (team name) vs (team name) G1/2/3.mgz

Edited: the flag code part
 
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