Announcement - https://www.aoezone.net/threads/red-bull-wololo-announcement.164640/
Rules & Settings - https://www.aoezone.net/threads/red-bull-wololo-rules-settings.164639/
Zero empires as host and robo as admin
T90 Dave and Nili casting the main event.
Any chance of reaching out to the non English speaking streamers and get them to cast the main event in their own languages too. I think that would be community.
nili said on stream, that in arround 100 test games they had no time victory game at all.I think the victory condition based on score might backfire. After all in late imp it usually involves taking bad fights to push your enemies base which is losing you score. So what if someone has a 3k score lead after 40 minutes. What is his incentive to end the game when the rules do it for him? The smart thing would be to camp and let your enemy come at you since he is the one who must close the gap in score.
What a shame memb wasnt invited again
They even talked about the dates to not colide with BoA2. Spaming your opinion everywhere wont change their opinion.Nili said onstream that he got asked who they should pick as casters and as moderator betwen games and he had several suggestions with videos and they wanted t90 and zak. He also mentioned Memb and BBQ at exampel.
Just to be clear, AoE2 was at its lowest in 2006-2012 right? i.e between MSN Games shutdown, and the release of the Userpatch/AoE 2 HD in 2013?Feeling really bad for Memb here... He was instrumental in keeping the game up when it was at its lowest stage and now it just seems so unfair for him when AOE is at its highest.
There is a significant difference between practice games and tournament games for 20k.nili said on stream, that in arround 100 test games they had no time victory game at all.
wow we just saved 4 minutes and gained a ton of players being unable to make their picks on timeIf drafts end up being done live, why not put them on a chess clock instead of a fixed timer? If each player lets their fixed 30 second pick time run almost completely through, we could be looking at up to 11 minutes per civ+map draft per bo5 set. If you give each player a time pool of say, 2:30 for civs and 1:00 for maps, you cut that down to 7 minutes with much more incentive to pick quickly.
I don't think it's that punishing, since at the start of a draft a player should be able to pick their most obvious top civs within a few seconds and leave all the rest of the time for thinking about the second tier civs, so the time pressure is not that severe.wow we just saved 4 minutes and gained a ton of players being unable to make their picks on time
is that really what we want?