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AOE-II DE New game mode - Full Blind mode

  • Thread starter UnknownPL_Flamaster
  • Start date Nov 15, 2023
Toggle sidebar Toggle sidebar

Would you like to see something like this?

  • Yeah, that would be interesting to see

    Votes: 8 53.3%
  • No, boring

    Votes: 6 40.0%
  • Yes/No depends?

    Votes: 1 6.7%

  • Total voters
    15
P

UnknownPL_Flamaster

New Member
Oct 1, 2010
4
1
3
  • Nov 15, 2023
  • #1
Hello,

An idea came another day to my mind.

1) you don't see enemy civ (even when you scout and see building - it doesn't show civ)
2) you don't see points
3) you don't see when someone advances

What do you think?
 
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Reactions: OLADUSHEK
L

United StatesLowEloNobody

Two handed swordman
Feb 2, 2021
1,189
2,695
118
  • Nov 15, 2023
  • #2
1) Not being able to see enemy civs would severely limit your ability to act strategically. For example, knowing if a civ has halb or not is a big reason to commit to cav. Castle positioning on closed maps is dependent on whether they get BBC. You would never go infantry against a strong hand cannon civ.
1a) You would also need to make all the architecture and unit skins the same, which just feels boring
2) Hiding score is fine. Think this is a perfectly reasonable change for standard RM
3) Not seeing when someone advances also limits your ability to plan strategy
 
  • Like
Reactions: Koito_Yuu and Akkal
Drunken_master

LithuaniaDrunken_master

Known Member
Jan 10, 2014
141
211
58
  • Nov 15, 2023
  • #3
2 and 3 should been default in ranked long time ago
1 can be good for troll settings i guess
 
  • Like
Reactions: Koito_Yuu and OLADUSHEK
L

LithuaniaLokalo

Halberdier
Nov 4, 2021
552
914
98
  • Nov 15, 2023
  • #4
Drunken_master said:
2 and 3 should been default in ranked long time ago
1 can be good for troll settings i guess
Click to expand...
Well I disagree with seeing player advanced, technically there always been people trading or having spies, to it kind of makes sense. Though seeing points I can completely understand why some people would want it hidden. Though at this point I feel it's kind of aoe2 identity. Sometimes it makes no sense, but at same time it helps to not prolong games too much if you see you are 3k score vs 5k, you know you are dead. However as I said, I can completely understand that when score indicates 1 tc FI it might be too much information given.
 
Drunken_master

LithuaniaDrunken_master

Known Member
Jan 10, 2014
141
211
58
  • Nov 16, 2023
  • #5
Displaying age up for free goes against RTS fundamentals - scouting for information
We have to force those lazy pros to move their ass and scout instead of luring deer 11

"Though at this point I feel it's kind of aoe2 identity"
I somewhat agree on this, hence points should be hidden only for ranked and tournaments
 
L

United StatesLowEloNobody

Two handed swordman
Feb 2, 2021
1,189
2,695
118
  • Nov 16, 2023
  • #6
Drunken_master said:
Displaying age up for free goes against RTS fundamentals - scouting for information
We have to force those lazy pros to move their ass and scout instead of luring deer 11

"Though at this point I feel it's kind of aoe2 identity"
I somewhat agree on this, hence points should be hidden only for ranked and tournaments
Click to expand...
I agree with this, 100% supportive of getting rid of the notification. I thought OP meant that you wouldn't be able to even scout what age someone was in (similar to his suggestion on blinding the civ)
 
  • Like
Reactions: Drunken_master
Elvaenor

NetherlandsElvaenor

Two handed swordman
Sep 2, 2015
679
1,582
118
29
the Netherlands
  • Nov 16, 2023
  • #7
Hasn't there been a tournament a while ago that had hidden scores? I may confuse it with the symmetrical maps, which I know Memb has hosted one time and I think noone loved the settings, but I seem to remember a separate tournament that had hidden scores.
I also can't remember the reception of how people felt about the settings (if it happened at all 11).

Personally, I think it would be very nice to see how hidden scores would work. I feel like it would "buff" scouting a little, or hopefully we at least see a change in the eternal deer pushing in dark age atm. Not seeing people age up would be nice as well, but it can be very dangerous in maps like arena where you can't see in which age your opponent is if they hide their buildings, and I think that might be a little too far since it's then impossible to adapt to certain strategies (trush, or fast imp, for instance).
 
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