Deadline to play these games is 8th October.
Grand Final: (Bo7)
Game 1: 3v3, SYNC_Arabia, Hidden Different Civilizations per team.
Game 2: 3v3, SYNC_Nomad_v2, Team Random.
Game 3: 3v3, SYNC_Team_Acropolis, Hidden Different Civilizations per team.
Game 4: 3v3, Home map of whoever is losing after Game 3, Hidden Different Civilizations per team.
Game 5: 3v3, Home map of whoever is winning after Game 3, Hidden Different Civilizations per team.
Game 6: 3v3, SYNC_Golden_Crater, Hidden Different Civilizations per team.
Game 7: 3v3, SYNC_Fortress (Regicide), Hidden Different Civilizations per team, no Mayans and Chinese.
The matches are played as 3v3. If both teams agree, it can also be played as a 4v4. If only 1 team wants to play 4v4, the match must be played as 3v3.
After completion if there is a disconnection both teams must send the recorded games to
prv_limb, who will then post all recorded games to avoid any spoilers.
Gl hf
Grand Final: (Bo7)
Game 1: 3v3, SYNC_Arabia, Hidden Different Civilizations per team.
Game 2: 3v3, SYNC_Nomad_v2, Team Random.
Game 3: 3v3, SYNC_Team_Acropolis, Hidden Different Civilizations per team.
Game 4: 3v3, Home map of whoever is losing after Game 3, Hidden Different Civilizations per team.
Game 5: 3v3, Home map of whoever is winning after Game 3, Hidden Different Civilizations per team.
Game 6: 3v3, SYNC_Golden_Crater, Hidden Different Civilizations per team.
Game 7: 3v3, SYNC_Fortress (Regicide), Hidden Different Civilizations per team, no Mayans and Chinese.
The matches are played as 3v3. If both teams agree, it can also be played as a 4v4. If only 1 team wants to play 4v4, the match must be played as 3v3.
- The custom made SYNC_ maps have to be used for every game of the tournament, make sure to use the maps that have the SYNC_ prefix. All maps for the tournament can be downloaded here. Any results of games played on non SYNC_ maps will not count.
- The games must be played using the SY
Nations Cup 2017 Mod and the VCOM Ladder in the Voobly Nations Cup Tournament Lobby.
After completion if there is a disconnection both teams must send the recorded games to

Gl hf