Nomad Battlegrounds 2v2
Nomad Battlegrounds is a RM 2v2 Tournament played on the standart Nomad map. This tournament will be played on Userpatch 1.5 using Wololokingdoms. 32 Teams will make it into the tournament. First two rounds will be Single Elimination. From Quarterfinals on it will switch to Double Elimination. If there are enough Sign-ups i will also make a "Silver Bracket" so everyone can take part in this tournament.
There is no rating requirement for this tournament.
Every team is allowed to sign up with a minimum of two and a maximum of three players.
Prizes
Gold bracket:
Total prizemoney: 1500$
Winner of the Final: 15% of the prizepool
Winner of the Grand Final: 40% of the prizepool
Second place: 25% of the prizepool
Third place: 20% of the prizepool
Silver bracket:
Winner: Platinum Membership
Second: Gold Membership
Third: Silvermembership
Note: Premiummemberships can be just used on the for this tournament signed up account. If your account already benefits from a premiummembership (ex. Streamer or MVP) you will not be able to receive another premiummembership.
Lenght of the premiummembership prizes will depend on the number of sign-ups.
Admins
Admin moderate all Nomad Battlegrounds forums and take admin decision if needed:
RacerFXX
Nomad Battlegrounds is a RM 2v2 Tournament played on the standart Nomad map. This tournament will be played on Userpatch 1.5 using Wololokingdoms. 32 Teams will make it into the tournament. First two rounds will be Single Elimination. From Quarterfinals on it will switch to Double Elimination. If there are enough Sign-ups i will also make a "Silver Bracket" so everyone can take part in this tournament.
There is no rating requirement for this tournament.
Every team is allowed to sign up with a minimum of two and a maximum of three players.
To sign up, the following informations are required:
Player 1:
AoEZone profile:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Player 2:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Player 3 (optional):
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Note: For the seeding, i will use the average of the following for the 2 strongest players in a team:
Current RM 1v1 and RM TG rating divided by 2
Sign-up thread
Player 1:
AoEZone profile:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Player 2:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Player 3 (optional):
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Note: For the seeding, i will use the average of the following for the 2 strongest players in a team:
Current RM 1v1 and RM TG rating divided by 2
Sign-up thread
Sign ups: until Sunday 10. June 12:00 GMT
Round of 32: until Sunday 17. June 23:59 GMT
Round of 16: until Sunday 24. june 23:59 GMT
Quarterfinals: until Sunday 01. July 23:59 GMT
Semifinals: until Sunday 08. July 23:59 GMT
Final: until Sunday 22. July 23:59 GMT
Loser Bracket R1: until Sunday 08. July 23:59 GMT
Loser Bracket R2: until Sunday 15. July 23:59 GMT
Loser Bracket R3: until Sunday 22. July 23:59 GMT
Loser Bracket R4: until Sunday 29. July 23:59 GMT
Grand Final: until Sunday 05. August 23:59 GMT
Round of 32: until Sunday 17. June 23:59 GMT
Round of 16: until Sunday 24. june 23:59 GMT
Quarterfinals: until Sunday 01. July 23:59 GMT
Semifinals: until Sunday 08. July 23:59 GMT
Final: until Sunday 22. July 23:59 GMT
Loser Bracket R1: until Sunday 08. July 23:59 GMT
Loser Bracket R2: until Sunday 15. July 23:59 GMT
Loser Bracket R3: until Sunday 22. July 23:59 GMT
Loser Bracket R4: until Sunday 29. July 23:59 GMT
Grand Final: until Sunday 05. August 23:59 GMT
Note: In every Match-up where teams can pick their Civs, they have to go for two different ones. If one team fails to pick a correct Civ (according to the Civpool), they have to use their restart for the respective game and their opponents can pick a Civ for them from the current Civpool.
For the Draft, please use the one called "Nomad Battlegrounds". The Team beeing higher seeded has to start the Draft.
There are no villager fights or killing enemy sheeps allowed in the first three minutes. If two players drop their TC in range of each other, the game will be restarted by admin restart. If a players drops his TC on purpose next to his opponent, his team will receive an admin loss for the respective game. You are just allowed to build a dock, a mill and one house before your TC is up. It isnt allowed to build that house closer than 3 tiles to your enemies TC. It is not allowed to wall in your opponents TC in the beginning of the game (first three minutes).
Round of 32 (Bo5):
Game 1: Random Civs
Game 2: Switch Civs from G1
Game 3: Teams choose between Magyars, Britons, Vikings, Ethiopians, Slavs and Byzantines
Game 4: Team Random
Game 5: Teams choose between Teutons, Khmer, Goths, Saracens and Turks
Round of 16 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teutons and Koreans
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs used in G1+G2)
Quarterfinals (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persians, Maya, Spanish, Malians and Italians
Game 4: Mongols and Britons
Game 5: Hidden free choice of Civs (no Civs used in G1+G2)
Semifinal (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Italians and Malians
Game 4: Teams choose between Huns, Mongols, Franks, Celts, Japanese, Malay and Incas
Game 5: Hidden free choice of Civs (no Civs used in G1, G2+G3)
Final (Bo7):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persians, Maya, Spanish, Malians and Italians
Game 4: Team Random
Game 5: Hidden free choice of Civs
Game 6: Hidden free choice of Civs (no Civs used in G1, G2, G3+G5 by the respective team)
Game 7: Team Random
Loser Bracket Round 1 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Japanese and Vikings
Game 4: Teams choose between Koreans, Portuguese, Vietnamese, Aztecs, Burmese, Berber and Indians
Game 5: Team Random
Loser Bracket Round 2 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Team Random
Game 4: Khmer and Slavs
Game 5: Teams choose between Magyars, Britons, Vikings, Ethiopians, Slavs and Byzantines
Loser Bracket Round 3 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persian, Maya, Spanish, Malians and Italians
Game 4: Malay and Chinese
Game 5: Team Random
Loser Bracket Round 4 (Bo7):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Hidden free choice of Civs
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs used in G1, G2+G3 by the respective team)
Game 6: Hidden free choice of Civs (no Civs used in G1, G2, G3+G5 by the respective team)
Game 7: Team Random
Grand Final (Bo9):
Game 1: Final winner chooses Civs for both teams
Game 2: Switch Civs from G1
Game 3: Chinese and Persians
Game 4: Hidden free choice of Civs
Game 5: Hidden free choice of Civs (no Civs used in G4 by the respective team)
Game 6: Hidden free choice of Civs (no Civs used in G4+G5 by the respective team)
Game 7: Hidden free choice of Civs (no Civs used in G4, G5+G6 by the respective team)
Game 8: Hidden free choice of Civs (no Civs used in G4, G5, G6+G7 by the respective team)
Game 9: Teams choose between Huns, Mongols, Franks, Celts, Japanese, Malay and Incas
For the Draft, please use the one called "Nomad Battlegrounds". The Team beeing higher seeded has to start the Draft.
There are no villager fights or killing enemy sheeps allowed in the first three minutes. If two players drop their TC in range of each other, the game will be restarted by admin restart. If a players drops his TC on purpose next to his opponent, his team will receive an admin loss for the respective game. You are just allowed to build a dock, a mill and one house before your TC is up. It isnt allowed to build that house closer than 3 tiles to your enemies TC. It is not allowed to wall in your opponents TC in the beginning of the game (first three minutes).
Round of 32 (Bo5):
Game 1: Random Civs
Game 2: Switch Civs from G1
Game 3: Teams choose between Magyars, Britons, Vikings, Ethiopians, Slavs and Byzantines
Game 4: Team Random
Game 5: Teams choose between Teutons, Khmer, Goths, Saracens and Turks
Round of 16 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teutons and Koreans
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs used in G1+G2)
Quarterfinals (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persians, Maya, Spanish, Malians and Italians
Game 4: Mongols and Britons
Game 5: Hidden free choice of Civs (no Civs used in G1+G2)
Semifinal (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Italians and Malians
Game 4: Teams choose between Huns, Mongols, Franks, Celts, Japanese, Malay and Incas
Game 5: Hidden free choice of Civs (no Civs used in G1, G2+G3)
Final (Bo7):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persians, Maya, Spanish, Malians and Italians
Game 4: Team Random
Game 5: Hidden free choice of Civs
Game 6: Hidden free choice of Civs (no Civs used in G1, G2, G3+G5 by the respective team)
Game 7: Team Random
Loser Bracket Round 1 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Japanese and Vikings
Game 4: Teams choose between Koreans, Portuguese, Vietnamese, Aztecs, Burmese, Berber and Indians
Game 5: Team Random
Loser Bracket Round 2 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Team Random
Game 4: Khmer and Slavs
Game 5: Teams choose between Magyars, Britons, Vikings, Ethiopians, Slavs and Byzantines
Loser Bracket Round 3 (Bo5):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Teams choose between Chinese, Persian, Maya, Spanish, Malians and Italians
Game 4: Malay and Chinese
Game 5: Team Random
Loser Bracket Round 4 (Bo7):
Game 1: Draft
Game 2: Switch Civs from G1
Game 3: Hidden free choice of Civs
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs used in G1, G2+G3 by the respective team)
Game 6: Hidden free choice of Civs (no Civs used in G1, G2, G3+G5 by the respective team)
Game 7: Team Random
Grand Final (Bo9):
Game 1: Final winner chooses Civs for both teams
Game 2: Switch Civs from G1
Game 3: Chinese and Persians
Game 4: Hidden free choice of Civs
Game 5: Hidden free choice of Civs (no Civs used in G4 by the respective team)
Game 6: Hidden free choice of Civs (no Civs used in G4+G5 by the respective team)
Game 7: Hidden free choice of Civs (no Civs used in G4, G5+G6 by the respective team)
Game 8: Hidden free choice of Civs (no Civs used in G4, G5, G6+G7 by the respective team)
Game 9: Teams choose between Huns, Mongols, Franks, Celts, Japanese, Malay and Incas
§1
The game settings must be the following.
Mod: Wololokingdoms 5.7.2
Patch: v1.5 Beta (current version)
Rated: VCOM Ladder or match stats only
Password: up to the players
Hidden Civs: Yes
Anti-cheat: Yes
Spectator delay: min.: 1:30 min max.: 4:00 min
Late spectate: Yes
Game : Random Map
Map Style : Standart
Location : Nomad
Size : 4
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest
Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]
§2
Restarts:
For a Bo5, every team has one restart
For a Bo7, every team has one restart
For a Bo9, every team has two restarts
A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations and the map must be the same as in the previous attempt.
In case a villager is stuck, the respective player can call for an Admin Restart in the first two minutes. If ressources are stuck, u have to keep playing. Ressources on Nomad dont belong to any of the players.
§3
Any graphical changes that only affect the player's Age of Empires II: The Conquerors are allowed.
§4
Cheating is not allowed under any circumstances. Players using any kind of cheat will be punished. Any sort of macro will count as cheating and the respective player/team using macros will get instantly disqualified from this tournament.
§5
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
The game settings must be the following.
Mod: Wololokingdoms 5.7.2
Patch: v1.5 Beta (current version)
Rated: VCOM Ladder or match stats only
Password: up to the players
Hidden Civs: Yes
Anti-cheat: Yes
Spectator delay: min.: 1:30 min max.: 4:00 min
Late spectate: Yes
Game : Random Map
Map Style : Standart
Location : Nomad
Size : 4
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest
Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]
§2
Restarts:
For a Bo5, every team has one restart
For a Bo7, every team has one restart
For a Bo9, every team has two restarts
A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations and the map must be the same as in the previous attempt.
In case a villager is stuck, the respective player can call for an Admin Restart in the first two minutes. If ressources are stuck, u have to keep playing. Ressources on Nomad dont belong to any of the players.
§3
Any graphical changes that only affect the player's Age of Empires II: The Conquerors are allowed.
§4
Cheating is not allowed under any circumstances. Players using any kind of cheat will be punished. Any sort of macro will count as cheating and the respective player/team using macros will get instantly disqualified from this tournament.
§5
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
§1
All teams must respect the Tournament schedule and times for each round. There will be NO exceptions or delays granted to ANY team. No excuse will be accepted for failing to play in the specified time. If the admin staff determine that a player is trying to avoid scheduling and playing the tournament games, the player may be warned, receive an admin loss for the game or match or be disqualified from Nomad Battlegrounds.
§2
If both teams cannot come to an agreement in scheduling their match, tournament staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both teams, to the best of our ability.
§3
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.
§4
All players have agreed to the No Smurfing rule. Each player must submit all relevant usernames for admins discussion. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.
§5
Players are allowed to stream their own games only if their opponents agree. Players should be aware of the advantage one can get while interacting with his viewers.
§6
All games are by default to be played in the Voobly Tournament Lobby using the VCOM Ladder or in the RM/DM Medieval Siege Lobby using "Match stats only". Most important, all games of a match must be publicly downloadable from Voobly.
§7
Matches can be scheduled in the Nomad Battlegrounds Scheduling forum, but other ways are fine aswell. Most important, confirmed times have to be announced publicly in the scheduling forum (this is important for admins, spectators and streamers). If there is no agreement about the playing time by Thursday 23.59 GMT, the staff might start interfering in order to get the games scheduled and completed in time.
§8
In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games. If restoring is not possible, the recorded game should be provided, along with any additional information to the admins. Subsequently, facts will be analyzed and a final decision made.
§9
Once two teams have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players/teams fails to arrive in time, the waiting team must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the game room, and send the screenshot to an admin. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished.
§10
If a game is not recorded, it must be replayed regardless of result and evidence of it.
§11
Recorded games of all stages will be uploaded by the tournament admin
§12
By signing up for the tournament you agree to have all your games streamed and casted by streamers and co-casters through using the Spectator Mode on Voobly. There is no assurance of your games being streamed, but the possibility is there at all times. Spectating is allowed for anyone as long as both teams agree.
Casting games will be open for everyone. Casters are encouraged to add the tournament host (Vooblyofficial) in their stream title.
§13
All Nomad Battlegrounds games should be played on the current Wololokingdoms version 5.7.2. If players cant use version 5.7.2 for whatever reason, it can also be played on version 5.7. In this case, players have to inform the tournament admin about the change.
§14
New rules can be added and current rules can be changed (including gaming rules). However, Admins MUST inform the Players about such changes.
All teams must respect the Tournament schedule and times for each round. There will be NO exceptions or delays granted to ANY team. No excuse will be accepted for failing to play in the specified time. If the admin staff determine that a player is trying to avoid scheduling and playing the tournament games, the player may be warned, receive an admin loss for the game or match or be disqualified from Nomad Battlegrounds.
§2
If both teams cannot come to an agreement in scheduling their match, tournament staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both teams, to the best of our ability.
§3
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.
§4
All players have agreed to the No Smurfing rule. Each player must submit all relevant usernames for admins discussion. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.
§5
Players are allowed to stream their own games only if their opponents agree. Players should be aware of the advantage one can get while interacting with his viewers.
§6
All games are by default to be played in the Voobly Tournament Lobby using the VCOM Ladder or in the RM/DM Medieval Siege Lobby using "Match stats only". Most important, all games of a match must be publicly downloadable from Voobly.
§7
Matches can be scheduled in the Nomad Battlegrounds Scheduling forum, but other ways are fine aswell. Most important, confirmed times have to be announced publicly in the scheduling forum (this is important for admins, spectators and streamers). If there is no agreement about the playing time by Thursday 23.59 GMT, the staff might start interfering in order to get the games scheduled and completed in time.
§8
In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games. If restoring is not possible, the recorded game should be provided, along with any additional information to the admins. Subsequently, facts will be analyzed and a final decision made.
§9
Once two teams have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players/teams fails to arrive in time, the waiting team must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the game room, and send the screenshot to an admin. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished.
§10
If a game is not recorded, it must be replayed regardless of result and evidence of it.
§11
Recorded games of all stages will be uploaded by the tournament admin
§12
By signing up for the tournament you agree to have all your games streamed and casted by streamers and co-casters through using the Spectator Mode on Voobly. There is no assurance of your games being streamed, but the possibility is there at all times. Spectating is allowed for anyone as long as both teams agree.
Casting games will be open for everyone. Casters are encouraged to add the tournament host (Vooblyofficial) in their stream title.
§13
All Nomad Battlegrounds games should be played on the current Wololokingdoms version 5.7.2. If players cant use version 5.7.2 for whatever reason, it can also be played on version 5.7. In this case, players have to inform the tournament admin about the change.
§14
New rules can be added and current rules can be changed (including gaming rules). However, Admins MUST inform the Players about such changes.
Prizes
Gold bracket:
Total prizemoney: 1500$
Winner of the Final: 15% of the prizepool
Winner of the Grand Final: 40% of the prizepool
Second place: 25% of the prizepool
Third place: 20% of the prizepool
Silver bracket:
Winner: Platinum Membership
Second: Gold Membership
Third: Silvermembership
Note: Premiummemberships can be just used on the for this tournament signed up account. If your account already benefits from a premiummembership (ex. Streamer or MVP) you will not be able to receive another premiummembership.
Lenght of the premiummembership prizes will depend on the number of sign-ups.
Admins
Admin moderate all Nomad Battlegrounds forums and take admin decision if needed:
RacerFXX
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