AoEZone - The international Age Of Empires community AoEZone - The international Age Of Empires community
  • Forums
    New posts Search forums Help
  • What's new
    New posts New profile posts Latest activity Help
  • Calendar
    Monthly Weekly Agenda Archive Help
  • Groups
    Public Events
  • AoEZone
    Menu Home A Guide for Beginners AoE On Twitch AoE On YouTube AoE2 Hall of Fame Feedback and Suggestions Support AoEZone Help
    Shortcuts General Discussion Community Café Questions and Answers Chat and Chit-chat Articles and Guides Resources and Downloads Live Streaming and Videos Foro Publico (Español) Fórum Público (Brasil) Age Of Empires Clans AoE II DE Leaderboards MS Zone Rating History
    Tournaments Battle of Africa 3 Red Bull Wololo: Legacy RMS Cup 2 T90 Titans League Terra Nova Duos Wallhalla General Tournament Discussion Current Tournaments Recurring Series Past Tournaments
    Recorded Games Search for Games Daily Games Expert Games Deathmatch Custom Scenario Classic Games Map Database
Log in
Register

Search

Search recorded games
By:
Advanced search…
Search recorded games
By:
Advanced…
Toggle sidebar Toggle sidebar
  • New posts
  • Search forums
  • Help

Search

Search recorded games
By:
Advanced search…
Search recorded games
By:
Advanced…
AoEZone - The international Age Of Empires community AoEZone - The international Age Of Empires community
Menu
Install the app
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Menu

Home
A Guide for Beginners
AoE On Twitch
AoE On YouTube
AoE2 Hall of Fame
Feedback and Suggestions
Support AoEZone
Help

Shortcuts

General Discussion
Community Café
Questions and Answers
Chat and Chit-chat
Articles and Guides
Resources and Downloads
Live Streaming and Videos
Foro Publico (Español)
Fórum Público (Brasil)
Age Of Empires Clans
AoE II DE Leaderboards
MS Zone Rating History

Tournaments

Battle of Africa 3
Red Bull Wololo: Legacy
RMS Cup 2
T90 Titans League
Terra Nova Duos
Wallhalla
General Tournament Discussion
Current Tournaments
Recurring Series
Past Tournaments

Recorded Games

Search for Games
Daily Games
Expert Games
Deathmatch
Custom Scenario
Classic Games
Map Database

Members online

  • SwedenSuperskinnyBLS
  • United StatesHaise
  • United KingdomTheCapybara
  • United StatesLowEloNobody
  • United StatesMyRegalTip
  • NorwaySnippy
  • Canadajballa95
  • Scotlandparadox303
  • United KingdomBreakfast
  • ChilewAkKo
  • Canadanekklian
  • Unknown_IamKilroy
  • Francemilitia_spammer
Total: 76 (members: 18, guests: 58)

Today's birthdays

  • A
  • AntGrabber
  • M
  • Moracrema
  • zaid
  • Forums
  • Age Of Empires
  • General Discussion

AOE-II DE My boldest Balance suggestion Yet?

  • Thread starter ArgentinaLord_patito
  • Start date Jun 29, 2022
Toggle sidebar Toggle sidebar
Remove ads? Become a premium member......
  • 1
  • 2
Next
1 of 2

Go to page

Next Last
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #1
So I was thinking about how my beloved Burmese still seems to suck in Open maps, mainly because they keep dying hard to xbows in mid to late Caste and Early imperial. And I'm still trying to find a solution for them.
So I was thinking what could be given to them that will help them with this issue, in this period of the game, and doesn't buff them in other ways: And Suddenly, I thought about something crazy:


Is Free Ballistics OP for Burmese?

Yes, I know it's a huge power spike in early castle age, and will be completely broken for any civ with decent xbows/skirms in castle age. But the thing is Burmese doesn't have either. Once you reach Castle age, your Archers / Skirms are viable for how much more time ? 3 min? 5 min?

Once your opponent have both Castle age upgrades for their archers, yours are useless. Same with the skirms.
Ballistics is a virtually useless tech for burmese (yeah, it improves arambai a little, but just a little, and it's not Arabai are what they once were, a force to be reckon. Nowadays they're an okey Castle unit), so there's no point in building an university, and then researching Ballistic for a civ that can't play ranged units after early castle age.

Also free ballistics could give Burmese a buff for water/hybrid maps (free wood upgrades + free ballistic could make them an okaish water civ). In addition, It will help them with their M@A + towers strategy (only when reaching castle age, but still another small buff).

Last, but not least, I honestly believe that free Ballistic will be just plain OP for any civ with FU xbows, or with good stable and decent skrims in castle age (which it means, virtually every civ)

Anyway, feel free to share your thoughs :smile:
 
L

LithuaniaLokalo

Well-Known Member
Nov 4, 2021
278
454
68
  • Jun 29, 2022
  • #2
Well it would be huge boost even considering tcs/castles against knights etc. Also even considering this idea you still would need to take off from them xbow, else it's just too huge powerspike, everyone would open xbow early castle age and then switch if you do not kill, but often you would kill with balistics.
Although even without archers, could mass tons of skirms, even without +2, but in bigger numbers and free balistics they could do quite great against xbow I think. free balistics saving 500 wood and 175 gold early game seems just way too OP. Also could could often just go tower defence with free balistics probably
 
  • Like
Reactions: Shakal and QuEnDi_kelar
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #3
Well, you can take out xbow I guess. The main idea is to make skirms more viable during castle age
 
L

United StatesLowEloNobody

Halberdier
Feb 2, 2021
876
2,091
98
  • Jun 29, 2022
  • #4
Probably OP for Burmese given that they get wood upgrades for free. Would make them incredibly scary in early castle age.
On another note though, is the identity of Burmese just to be another Xbow civ? Because if you give them free ballistics, they will play drush/MAA into Xbow in 10000% of games.
Why not buff them in a way that at least makes them unique?
 
  • Like
Reactions: csatooms and warmachine
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #5
Well, I mean as I said before, you might take away xbow. Or put free balistics but after the university is up.

The whole idea is to give something to their skirms while you do the transition to cavalry/siège/elephat/Manipur cavalry hussar/ whatever you are using to stop archers
 
  • Like
Reactions: OLADUSHEK and Tommutjah
HongeyKong

Hong KongHongeyKong

Champion
Dec 11, 2019
2,277
3,684
128
  • Jun 29, 2022
  • #6
What about removing Franks castle discount and give it to Burmese?
 
SuperskinnyBLS

SwedenSuperskinnyBLS

Champion
Dec 30, 2016
2,153
5,993
128
Sweden
  • Jun 29, 2022
  • #7
+2 arch def
 
  • Like
  • Wow
Reactions: Beanslinger, OnArtu, MAE_ME and 6 others
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #8
SuperskinnyBLS said:
+2 arch def
Click to expand...
No
 
wAkKo

ChilewAkKo

Cavalier
May 19, 2008
1,357
1,427
158
39
Chile
Voobly
wAkKo
View profile
Ladder
RM - 1v1
Rating
2000
Wins
798
Losses
782
Streak
2
  • Jun 29, 2022
  • #9
SuperskinnyBLS said:
+2 arch def
Click to expand...
That's the boring but good solution that many ppl have been asking for. If they dont want to buff arambai, the trade off would be to take away 1 base PA from them.
 
  • Like
Reactions: OnArtu
S

SlovakiaShakal

Well-Known Member
Jul 20, 2020
199
433
68
  • Jun 29, 2022
  • #10
SuperskinnyBLS said:
+2 arch def
Click to expand...
but...but...but...identity
 
A

HungaryAkos04

Well-Known Member
Apr 12, 2020
112
300
68
  • Jun 29, 2022
  • #11
Lord_patito said:
No
Click to expand...
yes
 
L

LithuaniaLokalo

Well-Known Member
Nov 4, 2021
278
454
68
  • Jun 29, 2022
  • #12
Lord_patito said:
Or put free balistics but after the university is up.
Click to expand...
That one could be good, probably also would push towards guard tower defense, but might be interesting idea, just not sure if devs can implement it needing university, although I guess could make something similar as for goths, that it's instantly just also doesn't cost anything. But this could be interesting, would give some identity to civ. Just not sure if burmese is the civ that should have this, but overall I would really like to see such thing for a civ.
 
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #13
Akos04 said:
yes
Click to expand...
No
 
  • Like
Reactions: The Bloodless
SuperskinnyBLS

SwedenSuperskinnyBLS

Champion
Dec 30, 2016
2,153
5,993
128
Sweden
  • Jun 29, 2022
  • #14
wAkKo said:
That's the boring but good solution that many ppl have been asking for. If they dont want to buff arambai, the trade off would be to take away 1 base PA from them.
Click to expand...

Arambais are trash anyway xd
 
  • Like
Reactions: wAkKo
C

UnknownChatusilis_III

Member
May 11, 2015
45
12
8
  • Jun 29, 2022
  • #15
Free ballistics would be OP imo, but how about let them build university and make ballistics in feudal age? Something like cumans with siege workshop/rams.
 
  • Like
Reactions: Faultier321 and Tommutjah
F

United StatesFreezing_Point

Halberdier
Jul 13, 2019
362
763
98
  • Jun 29, 2022
  • #16
How about free elite skirm instead? That could buy you a lot of time in early castle age when the crossbow spike is most problematic and let you make the cavalry switch more comfortably.
 
  • Like
Reactions: Crawsack, Plappertfan, Progeusz and 3 others
Lord_patito

ArgentinaLord_patito

Champion
Jul 8, 2019
1,356
2,152
128
32
  • Jun 29, 2022
  • #17
Freezing_Point said:
How about free elite skirm instead? That could buy you a lot of time in early castle age when the crossbow spike is most problematic and let you make the cavalry switch more comfortably.
Click to expand...
It's a possibility, yes, but that doesn't solve the mid castle to early imp issue
 
D

UnknownDkastro

Well-Known Member
Nov 2, 2012
169
379
63
  • Jun 29, 2022
  • #18
Lord_patito said:
It's a possibility, yes, but that doesn't solve the mid castle to early imp issue
Click to expand...

You would have more wood to go for fast ballistics.
 
  • Like
Reactions: Lord_patito
megalopolis

United Statesmegalopolis

Active Member
Apr 30, 2020
24
50
28
  • Jun 29, 2022
  • #19
Fixing Burmese by making them a better archer/skirm civ seems counter to the civ identity.

I'd much rather see the Manipur Cavalry tech changed around a bit. Right now it's an imperial upgrade that's too little too late. Why not have it be a cheaper, more contextually useful castle age upgrade and move Howdah to Imperial?

Assuming enemy Xbows have +2/+2 armor at that stage, you need 14 attack to kill them in 3 hits, 11 attack to kill them in 4. For cav archers with +2/+2 bloodlines, 16 attack to kill in 5 hits, 14 for 6, 12 for 7.

Based on this, Manipur Cav only needs to give +4 attack versus archers to have a big impact there - in fact, you wouldn't even need blacksmith upgrades to kill Xbow in 3 hits with knights and 4 with light cav. And FU castle age knights will take out FU cav archers in 5 hits. Not to mention the extra splash damage from elephants if you go elephant/skirm or something as your approach.

Of course you still need a castle for this, but it opens up the possibility of light cav as a decent cheap castle age option to support your Arambai against archers.
 
Last edited: Jun 29, 2022
  • Like
Reactions: Crawsack and LowEloNobody
Pinch3Terneira

SpainPinch3Terneira

Well Known Pikeman
May 29, 2019
118
264
78
  • Jun 29, 2022
  • #20
Manipur Army: +5 against archers for all land units
https://www.reddit.com/r/VinceMcmahongifs/comments/viiukn
 
  • Like
Reactions: FireBall37
HeavenlyChorus

ChinaHeavenlyChorus

Longswordman
Nov 21, 2016
296
1,192
108
Voobly
HeavenlyChorus
View profile
Ladder
RM - 1v1
Rating
1707
Wins
18
Losses
9
Streak
-3
  • Jun 30, 2022
  • #21
units that take wood to upgrade, get 100% wood discount, i.e elite skirms, heavy scorps, galleons, elite cannon galleons
-> stonks
 
L

Unknownlecracheursagacite

Longswordman
May 1, 2020
3,077
2,748
113
  • Jun 30, 2022
  • #22
I recommend we fix this problem by nerfing xbows instead.
 
  • Like
Reactions: LowEloNobody and Progeusz
F

United StatesFreezing_Point

Halberdier
Jul 13, 2019
362
763
98
  • Jun 30, 2022
  • #23
Any fix that revolves around hoping a unique technology will save you from archers just seems misguided to me even before the archer player mixes in a few pikes to fend off your cav. I like my elite skirm suggestion because it could actually see practice in time to be helpful and because you then have the option to tech into knights or hussars to deal with archer civs later on. The skirms would make Manipur Cavalry workable, at least in theory.

As for Burmese identity, they're supposed to be an infantry civ, but the only infantry civs that work out as such are ones with an infantry unit that can kill archers, which Burmese don't have.
 
  • Like
Reactions: Crawsack and Progeusz
IYIyTh

United StatesIYIyTh

Champion
Jul 4, 2019
1,625
2,743
128
  • Jun 30, 2022
  • #24
Foreign mercenaries: castles barracks can make ghulams that create 50% more slowly. Ut reduce to 25%
 
Progeusz

UnknownProgeusz

Halberdier
Oct 1, 2010
205
563
103
  • Jul 1, 2022
  • #25
lecracheursagacite said:
I recommend we fix this problem by nerfing xbows instead.
Click to expand...
This. Crossbow upgrade is way too cheap for what it provides. Everyone pretty much picks it up immediately upon reaching castle no matter how much you harass their eco on the way because it costs almost nothing and gets done nearly instantly.
 
  • Like
Reactions: lecracheursagacite
  • 1
  • 2
Next
1 of 2

Go to page

Next Last
You must log in or register to reply here.
Remove ads? Become a premium member
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Share Link

Time

Your time
G M T
Your zone

Calendar

Featured Events
GRAND FINAL | Nomad Warriors | ACCM vs PROject Belgium
Wednesday 17:00 (GMT +02:00)
Grand Final BO7 of Nomad Warriors
T90 Titans League Gold Playoffs
Thursday 16:00 (GMT +02:00)
Round of 12
@T90Official
T90 Titans League Gold Playoffs
Saturday 15:00 (GMT +02:00)
Quarterfinals
@T90Official
T90 Titans League Gold Playoffs
Sunday 15:00 (GMT +02:00)
Semis & Grand Final
@T90Official
Events
Arena Show-Match
Wednesday 18:00 (GMT +02:00)
Amigos vs CL
TheViper vs Vinchester - Rigged Showmatch
Saturday 10:00 (GMT +02:00)
Fundraiser for the Starlight Children's Foundation
@LilTrouble__

AoE Live-Streams

There are in total 101 streamers online
Click here for details
AquaFPS
Age of Empires II 1277 viewers
MembTV
Age of Empires II 601 viewers
RoxyC
Age of Empires II 186 viewers
stellarMeesh
Age of Empires II 153 viewers
Monoz_aoe
Age of Empires II 144 viewers
Ellie4K
Age of Empires II 141 viewers
coRe_AoE
Age of Empires IV 137 viewers
lenlenlena
Age of Empires III 100 viewers
OzoneAoE
Age of Empires II 82 viewers
KingstoNe_AoE
Age of Empires II 78 viewers
有隻飄
Age of Empires IV 70 viewers
St4rk_
Age of Empires II 68 viewers
1_Puppypaw
Age of Empires IV 62 viewers
ciskhan_
Age of Empires II 59 viewers
ErichMueller
Age of Empires II 54 viewers
Silincy
Age of Empires IV 32 viewers
Szalamii11
Age of Empires IV 31 viewers
ssthormess
Age of Empires IV 29 viewers
Vulpoxie
Age of Empires II 26 viewers
Mascherano_AOE
Age of Empires II 26 viewers
GingerBeard_2
Age of Empires II 24 viewers
Loomy242
Age of Empires II 23 viewers
LobodeLaNieve
Age of Empires II 22 viewers
aoeparatodes
Age of Empires II 21 viewers
TarroGang
Age of Empires IV 21 viewers
Facundo_aoe
Age of Empires III 20 viewers
ShellbeeTV
Age of Empires IV 18 viewers
LordRSling
Age of Empires II 17 viewers
rocto__
Age of Empires II 16 viewers
DeradlerSkartal
Age of Empires II 14 viewers
ProfesorJano23
Age of Empires II 12 viewers
LuluDoPresepando
Age of Empires II 10 viewers
jubileuaoe
Age of Empires II 10 viewers
LordKelsier47
Age of Empires IV 10 viewers
tayib7869
Age of Empires 10 viewers
franketah
Age of Empires II 9 viewers
MisterFluffyBunny
Age of Empires II 9 viewers
the_otter_aoe
Age of Empires II 9 viewers
m0re_aoe
Age of Empires II 9 viewers
vitinchan
Age of Empires II 9 viewers
Hanimkoyluu
Age of Empires IV 9 viewers
aerowings
Age of Empires IV 9 viewers
MrOsoVC8
Age of Empires II 7 viewers
timojin__
Age of Empires III 7 viewers
LesFramboises
Age of Empires II 6 viewers
TheLawyer003
Age of Empires IV 6 viewers
mimmofalena
Age of Empires IV 6 viewers
UtinOwns
Age of Empires IV 6 viewers
zerostratus
Age of Empires IV 6 viewers
Uglie
Age of Empires II 5 viewers
snibeLL
Age of Empires II 5 viewers
lMercyyy
Age of Empires II 5 viewers
lelouch_aoe
Age of Empires II 5 viewers
MareaSc
Age of Empires IV 5 viewers
天羽洢
Age of Empires IV 5 viewers
arbol1to_
Age of Empires II 4 viewers
Der_Toby_
Age of Empires IV 4 viewers
gauch0tv
Age of Empires II 3 viewers
iTosco
Age of Empires II 3 viewers
ElLentej4
Age of Empires II 3 viewers
KillerKimba
Age of Empires II 3 viewers
hatakasss
Age of Empires IV 3 viewers
Adne_AoE
Age of Empires IV 3 viewers
IaMaBooZeR
Age of Empires 3 viewers
BuckBuckFire
Age of Empires II 2 viewers
DrippyyTheSauceGod
Age of Empires II 2 viewers
streamerkean
Age of Empires II 2 viewers
Ryoshyn
Age of Empires II 2 viewers
MaJoR_Kd
Age of Empires II 2 viewers
joker_aoe
Age of Empires IV 2 viewers
햄찌발바닥
Age of Empires IV 2 viewers
vadim33609
Age of Empires IV 2 viewers
sailingbmwturbo
Age of Empires III 2 viewers
GuardiansofYuna
Age of Empires II 1 viewers
Redneckturtle5
Age of Empires II 1 viewers
mati_pardo
Age of Empires II 1 viewers
red2bxl
Age of Empires II 1 viewers
zebeastGG
Age of Empires II 1 viewers
MoA_Soka
Age of Empires II 1 viewers
rich_mm
Age of Empires II 1 viewers
pulgalp1990
Age of Empires II 1 viewers
evildragonstars
Age of Empires II 1 viewers
palomo_usuriaga
Age of Empires II 1 viewers
bbb123456_aoe2
Age of Empires II 1 viewers
godmother_the_good_witch
Age of Empires II 1 viewers
el_verdadero_wally
Age of Empires II 1 viewers
AgeEinz
Age of Empires II 1 viewers
CmdrFunkNasTY
Age of Empires IV 1 viewers
RAFACARRY
Age of Empires IV 1 viewers
proCONTROLxp
Age of Empires IV 1 viewers
GooniGooGoo4You
Age of Empires IV 1 viewers
大眼雷雷夥伴們
Age of Empires IV 1 viewers
XFR_Neo
Age of Empires IV 1 viewers
Chico0oogames
Age of Empires IV 1 viewers
BeatSanchez
Age of Empires IV 1 viewers
小友台
Age of Empires IV 1 viewers
fatumz
Age of Empires IV 1 viewers
kgb_gatao_br
Age of Empires III 1 viewers
RubriKingKade
Age of Empires III 1 viewers
Mr_Owl_2020
Age of Empires II 0 viewers
IamRecklessMF
Age of Empires II 0 viewers

Voobly Top 5 RM 1v1

FaNTaZi___ 2429
Muhammed__ 2329
KillSwitch__ 2317
GeliyoruM__ 2242
Daddy 2186

DE Top 5 RM 1v1

Click here for full list
[aM] Hera 2727
[aM] Liereyy 2659
Villese 2653
_Barles_ 2614
[aM] Nicov 2608

Voobly Top 5 RM Team Game

Daddy 2165
Saeed_ 2033
RoR_Angelina 2021
Muhammed__ 2019
Cyrus__empire 2016

DE Top 5 RM Teamgame

Click here for full list
章士钊 2615
HGB_AOE 2332
永恒女王玛莉卡 2318
正义的威震天 2141
TheMax 2110

Voobly Top 5 DM 1v1

xMp_sShake 2005
SLow_Down_BaBy 2003
TheSheep_Raga 1999
Riker_ 1999
[GB_ ]_Churchill 1999

Voobly Top 5 DM Teamgame

Riker_ 2132
[FRoST]_8 2027
ImRamin_ 2026
TheGoat_ggwp 2006
MorTaL_SieGe_ 1975

DE Top 5 Empire Wars 1v1

Click here for full list
[aM] Nicov 1905
SalzZ_classicpro 1885
SalzZ_Vinchester 1882
GL.JorDan_AoE 1869
GL.TheViper 1861

DE Top 5 Empire Wars TG

Click here for full list
Mr.Bean 1831
The_Dragonstar 1810
mYi.Sitaux 1765
ElNoniro 1712
[DAO] Motions 1711

Latest posts

  • SuperskinnyBLS
    I would be happy if kipchaks would be buffed.
    • Latest: SuperskinnyBLS
    • A moment ago
    General Discussion
  • L
    Is TheViper's dynasty over?
    • Latest: Lokalo
    • Yesterday at 11:17 PM
    General Discussion
  • robo
    [Aug 13, 2022] T90 Titans League Gold Playoffs (Quarterfinals)
    • Latest: robo
    • Yesterday at 9:29 PM
    Event Calendar
  • robo
    [Aug 14, 2022] T90 Titans League Gold Playoffs (Semis & Grand Final)
    • Latest: robo
    • Yesterday at 9:29 PM
    Event Calendar
  • robo
    [Aug 11, 2022] T90 Titans League Gold Playoffs (Round of 12)
    • Latest: robo
    • Yesterday at 9:29 PM
    Event Calendar

Share

Share this page
Share
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Share Link
  • AoEZone Dark theme
  • English (US)
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • RSS
Community platform by XenForo® © 2010-2022 XenForo Ltd. | Style by ThemeHouse
XenPorta 2 PRO © Jason Axelrod of 8WAYRUN
XenAtendo 2 PRO © Jason Axelrod of 8WAYRUN
Top
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…