The worst of Liereyy since his aoe2 dark ages ( beginning of DE I guess ). Reactive every game, with a bad macro and terrible decisions.
I need to see Viper's form today but something is telling me that Snake is going to grab the victory... pretty easily.Many things can be true at the same time. Vinch is playing at his highest level and both Hera and Liereyy didn't play their best this tourney. Compare Hera's micro this time with his micro in HC4 and you'll see a huge difference. None of that takes anything from Vinch wins. In HC4, for instance, when Hera finally beat Liereyy in a big tourney, Liereyy wasn't playing his best but I don't think that takes anything from his achievement.
Congrats Vinch and I think it would be amazing if he won the whole thing!
make another thing, or change the setup of your economy, because he lost simply against skirms, one of the most weak uniots in the game, only good against archers.If Lierrey went skirms, he wouldn't have anywhere close to the imp time he had in game. He also didn't have the eco setup for skirms. Also Skirms against Indian Hussars just doesn't sound good at all.
I'm looking forward to Monday for your final predictionLierey vs Vinchester 1-4
Viper vs Jordan 4-2
Final Viper vs Vinchester 4-1
no, you didnt watch this series obviously. first game, lierey loose with archers. third game, if lierey didnt change to infantry he would loose.make knights = lose every game, make xbows = win every game, this is what high level aoe2 has been for quite awhile. Huge, cheap power spike, and impossible for opponent to win if you just camp your base massing.
i said already, the one TC push or one TC imperial is weak if the enemy can resist. he always was back in vils.The worst of Liereyy since his aoe2 dark ages ( beginning of DE I guess ). Reactive every game, with a bad macro and terrible decisions.
lierey makes archers, always, with every civ 90% of the times. if he changed to inantry before, he could win earlierThe craziest thing is the fact that Liereyy with Aztecs vs Poles and 5 relics collected barely won the game. He really was playing bad today.
liereyy never "changed to infantry" in the 3rd game, he made some infantry as a meat shield for his.. mass xbows and arbs. First game was ranged unit vs ranged unit for the majority of the game. Make knights -> lose in all games knights appeared in.no, you didnt watch this series obviously. first game, lierey loose with archers. third game, if lierey didnt change to infantry he would loose.
so, not always is like that
and the inca game, lierey also go archers and knights, and vinch didnt do archers and win
men, the aztec game, turns in favour of lierey because of infantry, he had 4 trebs and champions, plus pikemans, watch the replay.liereyy never "changed to infantry" in the 3rd game, he made some infantry as a meat shield for his.. mass xbows and arbs. First game was ranged unit vs ranged unit for the majority of the game. Make knights -> lose in all games knights appeared in.
lierey makes archers, always, with every civ 90% of the times. if he changed to inantry before, he could win earlier
lierey was japanese in that game, stable units in imp without +4 armor are awful, what else is there to make? But you are right about the aztec game, lierey stopped making arbs... about one hour into the game when there were no longer cavaliers. Surely, massing xbows and arbs had nothing to do with that victory. Regardless, ranged units are blatantly OP in DE, this series is just one example of many.men, the aztec game, turns in favour of lierey because of infantry, he had 4 trebs and champions, plus pikemans, watch the replay.
the first game, lierey should change to other unit than archer before. in one part of the game, both in imperial, and vinch without castel, lierey continue with archers, and vinch defend only with skirms. then vinch made 3 bombards and destroy.
We've seen a wide variety of castle age strategies so far this tournament (see: https://www.aoezone.net/threads/whats-the-meta-of-aoe2-analysis-of-kotd-quarterfinals.178673/). That wouldn't be the case if what you say is true. I don't see a huge problem, knights have always been weak to big groups of xbow/arb unless they get a total surround which is hard to do in practice.make knights = lose every game, make xbows = win every game, this is what high level aoe2 has been for quite awhile.
uhm, lol. you are just proving my point for me now...We've seen a wide variety of castle age strategies so far this tournament (see: https://www.aoezone.net/threads/whats-the-meta-of-aoe2-analysis-of-kotd-quarterfinals.178673/). That wouldn't be the case if what you say is true. I don't see a huge problem, knights have always been weak to big groups of xbow/arb unless they get a total surround which is hard to do in practice.
That's not a bug thoThe problem are not the archer/xbows "being OP", but the stupid attack move speed boost bug being abused like hell just like the pike patrol back in the days. It makes you need 2x more knights to clean up a mass of xbows than you would need if your opponent actually microed the xbows with the typical shoot-retreat-shoot-retreat.
I have missed the games but i'll probably catch up tonight. Well played Vinch!